Axatax Posted August 2, 2021 Share Posted August 2, 2021 (edited) Yes, if I start SoA directly from the "campaign" menu, it works properly. If there's a way to generate a log, etc., point me in the right direction and I'll provide one. Edited August 2, 2021 by Axatax Quote Link to comment
Lauriel Posted August 2, 2021 Author Share Posted August 2, 2021 I'll look into it. Thank you for reporting! Quote Link to comment
Axatax Posted August 3, 2021 Share Posted August 3, 2021 I found a workaround in the time-being - if you pause the game quickly during the forest scene before Irenicus' dungeon and make a save game, it can be re-loaded and the crash is avoided. Quote Link to comment
Guest Tygaran Posted August 6, 2021 Share Posted August 6, 2021 Is this mod fully compatible with Imoen 4 Ever? Which order should they be installed in? Quote Link to comment
Lauriel Posted August 6, 2021 Author Share Posted August 6, 2021 48 minutes ago, Guest Tygaran said: Is this mod fully compatible with Imoen 4 Ever? Which order should they be installed in? Yes, it is. The order doesn't matter to Transitions. Quote Link to comment
jastey Posted August 6, 2021 Share Posted August 6, 2021 I think I set the order to I4E - Transitions for PI (although there is probably no real reason to do so). Quote Link to comment
Lauriel Posted August 6, 2021 Author Share Posted August 6, 2021 2 minutes ago, jastey said: I think I set the order to I4E - Transitions for PI (although there is probably no real reason to do so). Transitions uses I4E's globals to alter it's behavior, so it's all run-time decisions versus install-time decisions. Quote Link to comment
Gwaihir Posted December 16, 2021 Share Posted December 16, 2021 Hi! Speaking of install order, i took a peek inside the mod files and i think i saw some lines of dialogue that make it compatible lore-wise with lava's Skie-the cost of one girl's soul.. do I have to install that mod before transitions? Quote Link to comment
Graion Dilach Posted December 17, 2021 Share Posted December 17, 2021 Transitions comes before Skie. Quote Link to comment
Lauriel Posted December 17, 2021 Author Share Posted December 17, 2021 Ditto what @Graion Dilach said. The compatibility I put into Transitions works with variables and such that are set while you're in the game. Quote Link to comment
Gwaihir Posted December 17, 2021 Share Posted December 17, 2021 @Lauriel @Graion Dilach Thank you! Quote Link to comment
Lauriel Posted December 21, 2021 Author Share Posted December 21, 2021 A new version (2.1) has been released. This version allows quick transition to end of SoD even when EET isn't loaded (thank you Baptor for the idea) and includes a small update to accommodate BG1RE changes. Quote Link to comment
jastey Posted December 22, 2021 Share Posted December 22, 2021 8 hours ago, Lauriel said: includes a small update to accommodate BG1RE changes. Woo! So the Scar's Return quest can be played after Sarevok's death now for Transitions, too? Quote Link to comment
Lauriel Posted December 22, 2021 Author Share Posted December 22, 2021 Just now, jastey said: Woo! So the Scar's Return quest can be played after Sarevok's death now for Transitions, too? Yes, Liia will no longer repeat her line...not that it was all that horrible to have happen, it was just ... untidy. Quote Link to comment
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