jmaeq Posted August 24, 2020 Share Posted August 24, 2020 (edited) Zakrion for BG1 Portraits: (Default Portrait by ErisForan, edited by LavaDelVortel) (Alt 1 Portrait by Nyaka-N) Zakrion for BG2 Portraits: (Default Portrait by SimmotoSyoshiko) (Alt 1 Portrait by MidJourney, edited by LavaDelVortel) (Alt 2 Portrait by SwordEnchanter) (Alt 3 Portrait by Cher-Ro) (Alt 4 Portrait by Azraelion) *To view the original portraits of Zakrion, please visit the artist's page. Zakrion Dessani - "Life is a series of obstacles. Try not to fall over them." Biography: When asked about his past, ZAKRION smiles calmly at you and says that he was a son of a ship captain. He fondly relays a time where he would stand atop the ship and smell the salty sea breeze. He falls silent for a moment but neither his eyes nor his voice betrays him as he blatantly speaks of his father's ship being taken by pirates. Ever since then, he was named the next captain for the survivors of the invasion until his own ship wreckage where he lost his entire crew and left him as the sole survivor. Statistics: Race - Human Class - Duelist Alignment - True Neutral Strength - 16 Dexterity - 17 Constitution - 15 Intelligence - 10 Wisdom - 12 Charisma - 14 Proficiencies - Two-Weapon Style, Short Sword, Long Sword QI#ZaBuL.bmp QI#ZaBuL.bmp Edited November 12, 2023 by jmaeq Quote Link to comment
Guest FAN Posted September 10, 2020 Share Posted September 10, 2020 Congrats for the release. Would you kindly add crossmod content for all your npc mods and Angelo? Quote Link to comment
jmaeq Posted September 12, 2020 Author Share Posted September 12, 2020 On 9/10/2020 at 7:28 AM, Guest FAN said: Congrats for the release. Would you kindly add crossmod content for all your npc mods and Angelo? Thank you! I definitely plan on adding crossmod content with other NPC mods after I complete and release content for SoA and ToB. Quote Link to comment
jastey Posted September 12, 2020 Share Posted September 12, 2020 1 hour ago, jmaeq said: after I complete and release content for SoA and ToB. Awesome to know he'll be back in BGII. Will you make it a continuous cre file like it is done in EET for the canon NPCs? Quote Link to comment
jmaeq Posted September 13, 2020 Author Share Posted September 13, 2020 On 9/12/2020 at 12:56 PM, jastey said: Will you make it a continuous cre file like it is done in EET for the canon NPCs? I haven't personally delved into EET, so I didn't know that the canon NPCs have a continuous cre file there. I think that might be something I could look into when I add the EET component for him. Quote Link to comment
jastey Posted September 13, 2020 Share Posted September 13, 2020 You just need two spawn script blocks: one that creates the SoA cre in case he was never in party/new game, and one that uses MoveGlobal in case it is a continuous game. The most important thing is that you stick to the same script name / death variable, because that cannot be changed ingame. That's what all the "split" mod NPCs lack, they use a different DV in BGII and therefore cannot offer a continuous cre (Gavin, Ajantis, I think also Isra, Sirene etc.). For Ajantis at least I realized continuity story-wise, especially with regard to romance status, but he has different stats when he returns in BGII and that could only be fixed by rescripting the whole mod to use the BG1 DV. Quote Link to comment
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