RavenBlack Posted October 26, 2005 Share Posted October 26, 2005 Oh, and as for getting to shilmista, you can always take the Pocket Plane. That could work, like the return trips to Saradush before Yaga Shura destroys it. The Pocket Plane can pretty much get the PC anywhere if they will it, I think. A global, set by a prior dialog (banter with Kivan and D if D's around, LT if D's perma-dead), could trigger the choice appearing when the PC tries to exit the Pocket Plane, and another post-trip, again set by prior dialog, could remove the choice. This could be done pretty much anytime pre-Balthazar showdown, probably fairly early into ToB (utilizing both the pop-up destination menu and the fact that Saradush doesn't fall until you get the hearts back to Nyalee). Link to comment
Domi Posted October 26, 2005 Author Share Posted October 26, 2005 Heh, that reminds me an old cartoon character who was saying in reply to the suggestion to sell off something useless to get money: "To sell something useless, one first needs to buy something useless, and we don't have money." In other words to go to Shilmista, I need Shilmista area art, and I don't have Shilmista area art. Link to comment
Domi Posted November 23, 2005 Author Share Posted November 23, 2005 Well, i think I am doing rather well with the interjections. Another month, I think, and it will be finished Link to comment
Ilmatar Posted November 23, 2005 Share Posted November 23, 2005 Well, i think I am doing rather well with the interjections. Another month, I think, and it will be finished <{POST_SNAPBACK}> If that's correct, it shouldn't be hard to guess what I'm going to do on Holidays. Or did you mean finished writing or finished coding, too? Link to comment
Domi Posted November 23, 2005 Author Share Posted November 23, 2005 I play an area, write interjections for it, then test them until they all work. So, I hope to have a beta ready version by then; it will need an editor and testers to provide feedback on adding/cutting material etc before it could go public. Link to comment
Domi Posted December 13, 2005 Author Share Posted December 13, 2005 Yay, I am out of the Underdark... I see the light in the end of the tunnel Link to comment
BigRob Posted December 20, 2005 Share Posted December 20, 2005 That sounds like it's a good thing! If not very comprehensive. Link to comment
Domi Posted December 20, 2005 Author Share Posted December 20, 2005 Heh, i keep updating the first post in the thread with all the up to date info Link to comment
Ilmatar Posted December 20, 2005 Share Posted December 20, 2005 Looks VERY promising with the beautiful live of "completed". Can you say, when could we get to play it? During the Holidays already? January? Link to comment
Domi Posted December 20, 2005 Author Share Posted December 20, 2005 Well, I do not want to rush the release, before I am fairly confident that the material is up to snuff. Also, I want to see how my ToB progresses (so far very quickly), because it is tempting to release the whole mod at once. Link to comment
Domi Posted December 25, 2005 Author Share Posted December 25, 2005 Better later than never, I guess. I finally added music to Kivan's talks, lol. Link to comment
Penara Posted December 28, 2005 Share Posted December 28, 2005 Well, I do not want to rush the release, before I am fairly confident that the material is up to snuff. Also, I want to see how my ToB progresses (so far very quickly), because it is tempting to release the whole mod at once. Oohh! Releasing the whole thingwould be great! I'm glad things are going so quick. Link to comment
Domi Posted December 28, 2005 Author Share Posted December 28, 2005 Yep, I will be realising everything at once (SoA/ToB). I feel that it is a better solution. Link to comment
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