Jump to content

Setting the flags of an area animation


temnix

Recommended Posts

Is there a better way to set flags in an area's animation than look up the offset in the unmodified file and write there? Macros exist for other area parts: regions, doors, actors... but nothing for animations. I don't mind writing directly, but there could be compatibility problems if someone else has inserted more structures higher up.

Link to comment

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...