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Morale and the main character

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As far as I know, morale is not checked for the main character. At least, I've never seen my go berserk or run away in panic when a companion dies or hit points are low. But the morale break value, that everyone has, does produce all of this in the PC if it is brought to equal or surpass his morale value. I would like to be able to represent cowardice in my character, Khalid-style, but I don't know if simply raising morale break a few points would make him inclined to bolt. It could be all or nothing: permanent panic at or above morale or no effect below morale. In that case, of course, there is no sense in bothering with morale break. Does anybody know how morale works for the protagonist?

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