Chitown Willie Posted February 2, 2021 Share Posted February 2, 2021 For example, you install the following component: ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1252 // Move NPCs to Convenient Locations: Move Eldoth to the Coast Way: v9 Eldoth becomes available right from the start; do you keep his 2526 xp? Or scale back to something more in line with Montaron/Xzar (approx 50xp)? Quote Link to comment
CamDawg Posted October 14, 2021 Share Posted October 14, 2021 It does not. Primarily because while it's an initial power bump, in the grand scheme of BG, a couple thousand XP doesn't matter too much. Quote Link to comment
Nathan82 Posted October 15, 2021 Share Posted October 15, 2021 @Chitown Willie you could use level1npcs mod to get round this, though i think its only for the classic games This component would make Eldoth's xp the same as or close to that of your main character; ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience -> On initial joining only: v3 Quote Link to comment
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