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Transitions v1.x Bug reports and Feedback


Lauriel

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Guest Crash Problems

And I'm back, this time with... uh. Well, this bug's a doozy. It REALLY took some doing to track it to Transitions, but swapping to Endless BG1 seems to have fixed it.

Okay. So I finish Baldur's Gate. The moment I get to SOD, all mages stop being able to use mage scrolls, as in they turn red. They can still learn the spell on the scroll from the scroll! But the scroll itself shows as red, so they can't use it. It also means I can't see if a mage knows a spell or not.

My mod list has changed several times trying to track down this bug, but here's how it stood the last time I had the bug:

Quote

~DLCMERGER\DLCMERGER.TP2~ #0 #3 // Merge DLC into game -> Merge all available DLCs: 1.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v16.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v16.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v16.3
~BG1UB\SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.3

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET\EET.TP2~ #0 #0 // EET core (resource importation): 1.0 RC12
~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v23
~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v23
~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v23
~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v23
~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v23
~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v23
~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v23
~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v23
~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v23
~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v23
~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v23
~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v23
~TRANSITIONS\TRANSITIONS.TP2~ #0 #0 // Main component: Allow continued play after Sarevok and/or Irenicus is defeated: v1.1
~TRANSITIONS\TRANSITIONS.TP2~ #0 #10 // Use BGI ending movie as a dream and give new bhaal-spawn power at first rest: v1.1
~TRANSITIONS\TRANSITIONS.TP2~ #0 #30 // Clean-up Quests -> Those supporters that are still alive when Sarevok dies immediately flee the area (to give more clean-up quests): v1.1
~TRANSITIONS\TRANSITIONS.TP2~ #0 #40 // Clean up the town folk chatter with regard to Sarevok: v1.1
~TRANSITIONS\TRANSITIONS.TP2~ #0 #50 // Clean up the wounded from the thieves' maze: v1.1
~TRANSITIONS\TRANSITIONS.TP2~ #0 #60 // Elminster makes an appearance outside of the Ducal Palace: v1.1
~TRANSITIONS\TRANSITIONS.TP2~ #0 #70 // Duke Eltan's reward option: House near Ducal Palace: v1.1
~TRANSITIONS\TRANSITIONS.TP2~ #0 #80 // Add Waves of Refugees to Baldur's Gate: v1.1
~TRANSITIONS\TRANSITIONS.TP2~ #0 #140 // Use Irenicus in hell movie to restore Bhaal-spawn powers after he is defeated: v1.1
~UB\SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28
~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28
~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28
~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28
~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB\SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v28
~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28
~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.15
~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.15
~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.15
~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.15
~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.15
~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.15
~ASCENSION\ASCENSION.TP2~ #0 #61 // Expanded Epilogues for Bioware NPCs -> Alternate epilogues by Shawne: 2.0.15
~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.15
~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.15
~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.15
~SETUP-TURNABOUT.TP2~ #0 #0 // Ascension: Turnabout: v1.3
~SETUP-TURNABOUT.TP2~ #0 #1 // Balthazar Epilogue Portrait, by Cliffette: v1.3
~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 5.8
~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.8
~REUNION\REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v6
~FISHINGFORTROUBLE\FISHINGFORTROUBLE.TP2~ #0 #0 // Fishing for Trouble by Yovaneth: v3.2.7
~FISHINGFORTROUBLE\FISHINGFORTROUBLE.TP2~ #0 #1 // Fishing for Trouble - Major character portraits: v3.2.7
~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 10.4
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 0.2.1
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 0.2.1
~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: 3.6
~SKIECOST\SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: 3.6
~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: Beta 2
~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: Beta 2
~C#BRAGE\C#BRAGE.TP2~ #0 #0 // Brage's Redemption - Brage Joinable NPC for Baldur's Gate: 5
~C#BRAGE\C#BRAGE.TP2~ #0 #1 // Assign the mod's portrait and soundset to the original Brage in game.: 5
~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v25
~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v25
~BG1NPC\BG1NPC.TP2~ #0 #53 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 15 minutes real time minimum between LoveTalks: v25
~BG1NPC\BG1NPC.TP2~ #0 #112 // BGEE Banter Timing Tweak -> Banter Timing: Very fast (about 13 minutes between banter dialogs): v25
~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v25
~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v25
~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v25
~CHATTYIMOEN\SETUP-CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: v1.3
~CHATTYIMOEN\SETUP-CHATTYIMOEN.TP2~ #0 #1 // Chatty Imoen: Add NPC Interactions: v1.3
~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.7
~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.7
~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.7
~IEPBANTERS\IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.7
~IEPBANTERS\IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.7
~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.7
~IEPBANTERS\IEPBANTERS.TP2~ #0 #7 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 15 Minutes: v5.7
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v17
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v17
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v17
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v17
~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: v1.07
~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: v1.07
~MAZZY\MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
~VALYGARFRIENDSHIP\VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.4
~VICONIA\VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.5
~YOSHIMO\YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: v4.5
~TOTEMICCERND\SETUP-TOTEMICCERND.TP2~ #0 #0 // Totemic Cernd: v3
~CERND\CERND.TP2~ #0 #0 // Cernd Friendship for BG2: ToB: v1.3
~MINSCFRIENDSHIP\MINSCFRIENDSHIP.TP2~ #0 #0 // Minsc Friendship for BG2 and ToB: v1.2
~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.6
~HAERDALIS_FRIENDSHIP\HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2
~SAREVOKFRIENDSHIP\SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.6
~EE_COSMETIC_ENHANCEMENTS\EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #0 // Item cosmetic enhancements: Includes new icons, projectiles, recoloring, and addition of pulse and solid glows: v1.0.0
~EE_COSMETIC_ENHANCEMENTS\EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #3 // Remove annoying visual effects from equipped items: blur, cloak of mirroring, reflection shield(does not affect spells with these effects).: v1.0.0
~EE_COSMETIC_ENHANCEMENTS\EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #22 // Improved slime-type monster animations: v1.0.0
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v45
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v45
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #12 // Install supplemental Cespenar audio for Item Upgrade: v45
~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v1.0.1
~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #1 // Force all import-able SoD items to be available in their normal locations -> All importable items with Voidsword +3: v1.0.1
~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #3 // ****Optional****  Change Cromwell's equipment to be more in-line with his forging skills: v1.0.1
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #0 // Artisan's Kitpack: Arcane Archer Fighter Kit: 2.1
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1 // Artisan's Kitpack: Vanguard Fighter Kit: 2.1
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #4 // Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc: 2.1
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10 // Artisan's Kitpack: Hivemaster Druid Kit: 2.1
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #11 // Artisan's Kitpack: Rogue Archer Thief Kit: 2.1
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #12 // Artisan's Kitpack: Magekiller Thief Kit: 2.1
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #18 // Artisan's Kitpack: Warhorn Shaman Kit: 2.1
~DERATS_KITS\SETUP-DERATS_KITS.TP2~ #1 #8 // Multi-Class Fighter/Mage (elf) Kit : Bladesinger: v17
~DERATS_KITS\SETUP-DERATS_KITS.TP2~ #1 #9 // Standard BG2 version (no casting time malus and automatic +1/+1 mastery bonus at level 9).: v17
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #200 // Druid Remix: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #406 // Install Feralan Ranger Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #412 // Install Justifier Ranger Kit: 8.1
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v10
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v10
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v10
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v10
~RR\SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92
~RR\SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
~RR\SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.92
~RR\SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
~RR\SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
~RR\SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
~RR\SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.92
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.6
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.6
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.4
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.4
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.4
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #48 // Armored Casting for Bards: 0.9.4
~NPCKIT\NPCKIT.TP2~ #0 #400 // Anomen Gains Helm Kit on Passing Knighthood Test: v5
~NPCKIT\NPCKIT.TP2~ #0 #410 // Anomen Gains Berserker Kit on Failing Knighthood Test: v5
~NPCKIT\NPCKIT.TP2~ #0 #420 // Prevent CN Anomen Gaining a Holy Symbol: v5
~NPCKIT\NPCKIT.TP2~ #0 #2200 // Give Mazzy a Proper Truesword of Arvoreen Kit: v5
~NPCKIT\NPCKIT.TP2~ #0 #2800 // Give Sarevok a Proper Deathbringer Kit: v5
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.79.19.2
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #85 // Apply FnP kits to NPCs: 0.79.19.2
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #230 // Revised Stalker: 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #235 // Revised Beastmaster: 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #275 // Revised Shadowdancer: 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #310 // Add the Corsair (fighter kit): 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #350 // Add the Mage Hunter (ranger kit): 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #360 // Add the Barbarian Ranger (ranger kit): 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #420 // Add the Scout (thief kit) and revise the Swashbuckler: 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #450 // Add the Jongleur (bard kit): 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #460 // Add the Loremaster (bard kit): 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #470 // Add the Gallant (bard kit): 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #480 // Add the Meistersinger (bard kit): 4.9.4
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #490 // Add the Loresinger (bard kit): 4.9.4
~FAITHS_AND_POWERS_MULTICLASS\FAITHS_AND_POWERS_MULTICLASS.TP2~ #0 #99 // Apply FnP multiclass kits to NPCs: 0.79.19
~METWEAKS\METWEAKS.TP2~ #0 #400 // Remove the limit of two proficiency points in a weapon at character creation
~METWEAKS\METWEAKS.TP2~ #0 #1000 // Give Monks a cooler Deflect Missiles ability
~METWEAKS\METWEAKS.TP2~ #0 #1200 // Give Rangers the Tracking ability (from Throne of Bhaal) starting at level 1
~METWEAKS\METWEAKS.TP2~ #0 #3150 // Give Belhifet more reasonable immunities
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value (999): v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.53
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #3 // Do Not Miss NPC-PC Dialogues -> Activate All NPC-PC Dialogues Always: v4
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v4
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #190 // Use Character Colors Instead of Item Colors -> For all shields and helmets: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn (DavidW/Zed Nocear): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2092 // Change Experience Point Cap -> Level 30 Experience Point Cap: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2152 // Wear Multiple Protection Items -> Allow Armor Plus One Protection Item (Angel): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2161 // Alter Weapon Proficiency System -> BG-Style Weapon Proficiencies, With Weapon Styles (the bigg): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi-Classes: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi-Classes -> Loosen Equipment Restrictions for Druid Multi-Classes: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3012 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Gem and Jewelry Stacking -> Stacks of 120: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3150 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson): v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make party members less likely to die irreversibly: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3341 // Increase party movement speed outside combat -> By 100 percent: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC pairs to separate: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran A Legal Dexterity Score of 19: v9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo into Minsc's pack: v9
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #0 // House Tweaks: Expanded Racial Enemies: 1.91
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #2 // House Tweaks: Expanded Racial Bonuses: 1.91
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #3 // House Tweaks: Rebalanced Weapon Styles: 1.91
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #5 // House Tweaks: Increased Constitution Bonuses: 1.91
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #6 // House Tweaks: Warrior HLAs: 1.91
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #9 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 1.91
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: Cloak of Dragomir only decreases stats in daylight: 1.91
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #15 // House Tweaks: Race Text Patch: 1.91
~NPC_EE\NPC_EE.TP2~ #0 #181 // Make Dynaheir a sorcerer: v4.2
~NPC_EE\NPC_EE.TP2~ #0 #483 // Choose a class for Xan -> Make Xan a fighter/mage: v4.2
~NPC_EE\NPC_EE.TP2~ #0 #621 // Make Neera a sorcerer: v4.2
~NPC_EE\NPC_EE.TP2~ #0 #722 // Choose a class for Nalia -> Make Nalia a bard: v4.2
~NPC_EE\NPC_EE.TP2~ #0 #2000 // NPC kit choices: v4.2
~BP-BGT-WORLDMAP\SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.6
~JAHEIRARECAST\JAHEIRARECAST.TP2~ #0 #0 // Jaheira Recast: Character Sounds -> Use new SoD Character Sounds: v3.0
~JAHEIRARECAST\JAHEIRARECAST.TP2~ #0 #2 // Jaheira Recast: Dialog Voiceover: v3.0
~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01
~PPE\SETUP-PPE.TP2~ #0 #150 // Category Portraits (Recommended) -> Random: 1.01
~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.01
~PPE\SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.01
~PPE\SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.01
~PPE\SETUP-PPE.TP2~ #0 #35 // Vampire NPCs: 1.01
~DUAL_TO_KIT\SETUP-DUAL_TO_KIT.TP2~ #0 #0 // Enable Dualclassing into Kits: 0.31
~DUAL_TO_KIT\SETUP-DUAL_TO_KIT.TP2~ #0 #1 // Grant second-class Specialists their Bonus Spell Slots: 0.31
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.3.0
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #2 // Show all movies in options without need to unlock them in game: v2.3.0
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.0
~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation

 

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Can you send me a save game?  There's nothing Transitions does to mages or casting or scrolls.  I've played through to SoD and BG2 multiple times, so it must be some unknown incompatibility with another mod...which doesn't come to mind at the moment.

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Guest Crash Problems

Sure can! It's such a weird bug that I have no idea what on earth is going on. Starting a new game at SoD or BG2 works fine. It only stops working right after the transition. I played twice with Transitions and it happened both times. I cheated and speedran BG1 to test the game after swapping to Endless BG1 and it works fine.

https://www.dropbox.com/s/41ngclo8ja9samg/Saves.rar?dl=0

Game23 is before the transition to SoD, Game 25 is after.

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Guest Crash Problems

Dynaheir's a sorc in my game, so I think that'll mess with things a bit, but Edwin literally couldn't use any scrolls. I had a pile of them in a scroll case and he couldn't use any of them. Same with Imoen in Irenicus's dungeon, absolutely no scrolls. They were all red. Everything for sale in Sorcerous Sundries, red. If it was a scroll a mage can learn a spell from, it was red.

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Well, I doubt I'd be able to find the issue anyway since I don't have all the mods you have listed.  I'd have to set my game up exactly like yours and debug it.  There's nothing in the save game, that I could see, that gave me a hint as to why this happened.  Sorry...

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Guest Crash Problems

I figured, I just thought it was worth reporting just in case anybody else has the problem and can't track it down, or just in case something rang a bell to you. Thanks anyway!

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Guest Xantro

Hi,

After Sarevok's death in Bhaal temple, Duke guard come to me and ask me to speak with Belt Duke. Fine, I'm a nice guy and go to Duke Palace :)
But after entering in Duke Palace, all Flaming Fists, Belt and Liia attack me and my PC die without reasons after few seconds (even if I come back to the street).

For information, only Flaming Fists in Ducal Palace are attacking me. Other ones leave me alone.

Do you know what happening ?

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1 hour ago, Guest Xantro said:

But after entering in Duke Palace, all Flaming Fists, Belt and Liia attack me and my PC die without reasons after few seconds (even if I come back to the street).

This is a known issue of (at least) the older mod versions for the 2.6 patch. Before entering the Palace after killing Sarevok set per cheat:

C:SetGlobal("SarevokBehavior","GLOBAL",5)

 

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