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5E Spellcasting Rules Conversion


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The numbers above were taken on a modified version of SoB, which I forgot: I'd overwritten all the mxsplXXX.2da files with my preferred tables.  So I redid all those today with a purely vanilla SoB v5.40 + your two new files above.  Will summarize the observations, since they pretty much match with the details above.

  • In general, WIS 18 gives divine casters a 2/2/2/0 boost to casts with SoB 2013, not the 2/2/1/1 I expected.  This is consistent though.
  • Paladins don't get any boosts from WIS 18 or Cha 18 for that matter.  They show slots == casts at level 15.
  • Rangers didn't get spells when I bumped their level to 15, but show the right number of slots.  Can't test their casts.
  • So the Swash > Cleric thing above isn't restricted to RR classes.  Tried a Fighter 7 > Cleric 17 today and they are showing 10/9/9/5/5/3/2.  The first 3 levels should be 7/7/7 if it stuck to the 2/2/2 bonus from WIS 18 I saw above.  Something is being miscalculated about dual class casters it looks like.  Obligatory grainy phone pic: Imgur.
  • Multi-classed F/C shows no problems, other than 2/2/2 instead of 2/2/1/1

Other observation is that there's no real difference between an SoB with me replacing the mxspl* files and the vanilla SoB with your files.  They both respect the tables I put in myself for 5E Spellcasting.  This is good to see.

Hope this helps.  I'll give Mages and Bards a quick test too.

Edited by v1ld
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Mages and bards.  Tried both generalist and specialist mages.

  • Bards, T > M dual, F/M multi all show expected casts but with the 2/2/2 bonus again for INT 18.  I forgot to check the T > M at a higher level than M 1, unfortunately.
  • Pure, base Mage has a weird table.  It gets one extra slot at each level, but the correct number of casts (correct = 2/2/2).  Here's a level 7 that should have 4/3/2/1 slots but has 5/4/3/2: Imgur - this is likely confusion between me using the base Mage table instead of what is in 5E.
  • Both specialist mages show weird tables.  The Gnome F/I multi is the less weirdness, but here it is at F 6/I 6: Imgur - should be 5/3/3 slots which is +1 on a 4/2/2 mage, but is 7/5/4 slots.  This has to be conflict between my vanilla mage table use conflicting with SoB expecting 5E tables?!
  • The Enchanter is just bizarre: Imgur - I have no idea what's going on with level 4 there.

I'm going to play with just 5E and the vanilla tables I have installed.  That looks fine modulo I think an extra cast at level 1.  Otherwise the extra slots from WIS and from the magical items for arcane casters works for me with the more restrictive casts.

Happy to keep testing SoB variants though if you have more.  It's not very time consuming given the folder copies I've made.  Cheers.

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As a final point of comparison, here's 5E with the tweaked vanilla tables I'm using but no SoB: Imgur

This is a Swashbuckler 7 / Cleric 17 for testing, who has a vanilla table of 7/7/7/7/5/3/2, but with the cap-at-5 rule I put in the table that becomes 5/5/5/5/5/3/2 casts in 5E.  2/2/1/1 from WIS 18 then makes it 7/7/6/6/5/3/2 slots.  The slots match up correctly and the casts have one extra at level 1.  This one extra is also there at other levels I checks for this dual, and is also there for a Swash / Mage dual. 

I am happy with that one extra cast as everything else matches up exactly as it should, same for other classes though I didn't look at Ranger / Paladin.

I like this setup: capped at 5 but vanilla casts table.  WIS/Magic items give only extra slots, no casts.  Feels like a good mix.  Divine casters get the WIS bonus while arcanes get to use the (limited) magic items.

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@subtledoctor Do you know if these Protection From Spell effects in saves are coming from this mod?  Near Infinity screenshot

Asking because in each case the spell pointed to begins with "d5" (D5Z299G.SPL here), which could also be a coincidence but I thought maybe you're using these to track state in the save.  In every case I've looked at the spell resource doesn't exist which is why I thought it could be state.  No problems if they're needed state, just trying to identify the source.

Every single caster has them, divine or arcane, single/dual/multi.  But none are present on non-caster characters.

E:  I see a bunch of opcode 206 usage in semi_spont, but I don't grok BG modding, so.

Edited by v1ld
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4 hours ago, v1ld said:

if these Protection From Spell effects in saves are coming from this mod? 

Yes. "D5Z" is the prefix for spell files relating to 5E casting. The mod uses a fairly brute-force method to make the casting method work: there is a spell that uses op171 to give you a clone of a wizard spell. The clone spells end in "i" like D5Z299i. ("i" for "innate" because they are innate versions of wizard or cleric spells.) The spells that give you the innate clones end in "g" like D5Z299g. ("g" for "give.")

Every time you cast a spell - any spell - it removes all of your spells, and then tries to give you back all the spells. I.e. it casts all ~600 or so "g" spells. BUT, you have op206 immunity to most of them. In fact you start out with 206 immunity to all of them. When you use the "Prepare Spells" ability and then rest, a script runs upon waking which removes the 206 protection for any spells memorized in your spellbook at that moment. Then when it casts every "g" spell, only the ones you had memorized actually work.

When you use the "Prepare Spells" ability again, and change out your memorized spells, it reapplies 206 protection against all spells. Then the script removes it as to your new memorized spells. So then a different subset of "g" spells gives you a different subset of "i" spells.

(Separately, and parallel to this, the game is using a proficiency to track your spellcasting slots. The number of casting slots is multiplied by the number of "g" spells, so it actually casts about 6,000 subspells every time you cast a spell. Like I say, brute force. It's crazy... but it works!

Edited by subtledoctor
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@subtledoctor Getting this error while attempting to install the first component:

Spoiler

Installing [Change All Casters to 5E System] [1.14]
[5E_spellcasting/lib/semi_spont/en_us/semi_spont.tra] has 31 translation strings
[./override/splstate.ids] loaded, 3425 bytes
Copying and patching 1 file ...

...

ERROR locating resource for 'APPEND'
Resource [*.2DA] not found in KEY file:
    [./chitin.key]
Stopping installation because of error.
ERROR: [kitlist.2da] -> [override/kitlist.2da] Patching Failed (COPY) (Failure("resource [*.2DA] not found for 'APPEND'"))
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Change All Casters to 5E System], rolling back to previous state
Unable to Unlink [weidu_external/backup/5E_spellcasting/100/OTHER.100]: Unix.Unix_error(1, "unlink", "weidu_external/backup/5E_spellcasting/100/OTHER.100")
[weidu_external/backup/5E_spellcasting/100/UNSETSTR.100] SET_STRING uninstall info not found

The components installed so far:

Spoiler

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
~EET_GUI\EET_GUI.TP2~ #0 #0 // EET alternative GUI -> Siege of Dragonspear
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.3.1
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1090 // lefreut's Character Creation Screens -> Default Button Position: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1080 // Portrait Selectors -> lefreut's Portrait Picker: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2010 // Feedback Message Box Re-sizers -> Feedback Message Box Buttons Hack: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2042 // lefreut's Better Level Up Indicators -> lefreut's Level Up Glow with Click: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2060 // lefreut's 1.3-ish Dialog Box: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2110 // lefreut's Keep Dialog Box active after death: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2900 // lefreut's Improved Record Screen: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3000 // Leveling Progress Bars Tweaks: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3010 // Leveling Progress Bars Options: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3023 // Journal Fixes and Tweaks -> lefreut's Journal (quests expanded by default): 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3028 // lefreut's Customize Screens Tweaks: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3050 // lefreut's Improved Inventory Screen -> With Item Comparison: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #4005 // lefreut's Store Screen Tweaks -> Default Button Position: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5000 // lefreut's Tooltip Scroll: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5020 // lefreut's Box 5 (Dialog Box) Override: 4.0.2
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #10 // Add in-game option "Enable Debug Mode": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #11 // Add in-game option "Enable UI Edit Mode": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #12 // Add in-game option "Show Strrefs": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #13 // Add in-game option "Hotkeys On Tooltips": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #14 // Add in-game option "Show trigger icons on tab": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #17 // Add in-game option "3E Sneak Attack": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #18 // Add in-game option "Critical Hit Screen Shake": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #19 // Add in-game option "Show extra combat info": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #20 // Add in-game option "Show Game Date and Time on Pause": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #23 // Add in-game option "Pause Game on Map Screen": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #24 // Add in-game option "Enable Fog": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #25 // Add in-game option "Disable Movies": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #28 // Add in-game option "Trigger Bored Sounds": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #29 // Add in-game option "Frame Rate" (experimental): 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #30 // Add in-game option "Action Feedback": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #32 // Add in-game option "Show Area of Effect Range": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #33 // Add in-game option "Enhanced Path Search": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #34 // Add in-game option "Expire Trap Highlights": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #35 // Add in-game option "Show Learnable Spells": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #36 // Add in-game option "Render Search Map": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #37 // Add in-game option "Render Dynamic Search Map": 3.0
~ROT\SETUP-ROT.TP2~ #0 #0 // Region Of Terror: v4.0
~CTB\SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 3.0
~CTB\SETUP-CTB.TP2~ #0 #1 // Candlekeep Chores: 3.0
~CTB\SETUP-CTB.TP2~ #0 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0
~DSOTSC\DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.1
~DSOTSC\DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.1
~DSOTSC\DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.1
~NTOTSC\NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #4 // Nim Furlwing's Hunting Hounds: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #6 // Svlast's Torment: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 13
~TRANSITIONS\TRANSITIONS.TP2~ #0 #0 // Main component: Allow continued play after Sarevok and/or Irenicus is defeated: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #10 // Use BGI ending movie as a dream and give new bhaal-spawn power at first rest: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #200 // Close quests and rumors that can't be finished after Sarevok is defeated: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #70 // Duke Eltan's reward option: House near Ducal Palace: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #71 // Duke Eltan's reward option: Cabin in High Hedge: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #72 // Duke Eltan's reward option: Gray house in NW Beregost: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #73 // Duke Eltan's reward option: House across from Flaming Fist compound: v2.4
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_220923
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_220923
~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.6
~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.7
~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.2
~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.2
~BG1RE\SETUP-BG1RE.TP2~ #0 #103 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> BG-style Version [Adult content] and Show/Install all Components with Warnings.: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 9.0
~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #5 // Of Wolves and Men -> Quest uses house in Beregost.: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #8 // Fangirls: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.3
~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: v2
~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v2
~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v2
~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: 8.0
~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v30
~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v30
~BG1NPC\BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v30
~BG1NPC\BG1NPC.TP2~ #0 #61 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 45 minutes real time minimum between LoveTalks: v30
~BG1NPC\BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v30
~BG1NPC\BG1NPC.TP2~ #0 #90 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v30
~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v30
~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v30
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #70 // SoD - Allow PC to give aid to Imoen after attack in palace: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #100 // SoD - Quest: Scouting the Coast Way Crossing: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #140 // SoD/BG2EE - Add a little snark to dialogues: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #150 // SoD/BG2EE - Remove cut scenes that the PC shouldn't be privy to: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #160 // SoD/BG2EE - Move dreams about Irenicus from SoD to BG2EE: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #200 // BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers: v0.4
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v9.2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v9.2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2
~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 0.8 (Beta)
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at their stronghold (Five Flagons): Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_7
~TOD\TOD.TP2~ #0 #0 // Tower of Deception: v4.0.6
~TOD\TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.6
~TOD\TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.6
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.4
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #11 // Reduced experience for killing monsters -> Reduce by 50%: 1.4
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #20 // Make "Spacewarp" available to stores: 1.4
~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9
~ASSASSINATIONS\ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v17
~DC\DC.TP2~ #0 #0 // Dungeon Crawl: v11
~SELLSWORDS\SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 3.0
~RE\SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15
~RE\SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15
~RE\SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15
~RE\SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15
~RE\SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v15
~RE\SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v15
~RE\SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v15
~RE\SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v15
~RE\SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v15
~RE\SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v15
~RE\SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v15
~RE\SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v15
~RE\SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15
~RE\SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v15
~RE\SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v15
~RE\SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15
~RE\SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v15
~RE\SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15
~RE\SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15
~RE\SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15
~RE\SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15
~RE\SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v15
~RE\SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v15
~RE\SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15
~RE\SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15
~RE\SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15
~RE\SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15
~SLANDOR\SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor
~SNAKES\SNAKES.TP2~ #0 #0 // The Slithering Menace (for BGII:ToB only): v4.0.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
~UB\SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28
~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB\SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28
~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB\SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28
~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28
~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
~DW_LANTHORN\DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2
~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.21
~WHEELS\SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #2 // Revised Golems: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #3 // Revised Liches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #5 // Revised Magical Beasts: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #7 // Revised Oozes, Slimes & Jellies: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Battles: Ramazith's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Battles: The Spider Plague: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Battles: Durlag's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #21 // Prevent chapter 6 cutscene from moving party to Candlekeep: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1😞 v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB😞 v5.1
~THEVANISHINGOFSKIESILVERSHIELD\THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: 2.2
~WHINHILL\WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.0
~WHINHILL\WHINHILL.TP2~ #0 #2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi: v1.0
~WHINHILL\WHINHILL.TP2~ #0 #3 // The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi: v1.0
~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6
~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.1
~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.0
~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93
~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v4.8
~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.2
~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1
~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93
~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1
~TOTDG\SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.7
~IWDIFICATION\IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
~IWDIFICATION\IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 2.1
~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 2.1
~THEBEAURINLEGACY\THEBEAURINLEGACY.TP2~ #0 #1000 // The Beaurin Legacy for BG2:SoA & ToB & BGII:EE: v5.2.1
~WILLOWISP\WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #5 // [CHEAT] Enable shaman stronghold for all classes: 2.3
~YVETTE\SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 5.1
~VALERIE\VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu, BGT BG:EE and EET: v1.2
~INDINPC\SETUP-INDINPC.TP2~ #0 #0 // Indira NPC: v14
~INDINPC\SETUP-INDINPC.TP2~ #0 #1 // Install Interjections for Indira (BETA): v14
~FINCHNPC\FINCHNPC.TP2~ #0 #0 // Finch NPC: v6.0
~PETSY\PETSY.TP2~ #0 #0 // Petsy Chattertone: 4.2
~ISRA\ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.5
~ISRA\ISRA.TP2~ #0 #1 // Valerie/Isra crossmod content: v3.5
~ISRA_BG2\ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1
~ISRA_BG2\ISRA_BG2.TP2~ #0 #1 // Isra Crossmod Content: v3.1
~EMILY\EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65
~EMILY\EMILY.TP2~ #0 #3 // Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music: 1.65
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #1 // Choose a class for Aura: -> Artificer (Thief): 3.3
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #8 // Choose a portrait for Aura: -> Original BG1 Default (Lava Del'Vortel): 3.3
~AMBER\AMBER.TP2~ #0 #0 // Amber the NPC MOD: v5.1
~ACBRE\ACBRE.TP2~ #1 #0 // Breagar: Contents: 11.3.0
~FADE\SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.6
~FADE\SETUP-FADE.TP2~ #0 #1 // Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component): 5.6
~ALORA\ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal): 2.0
~STAR\STAR.TP2~ #0 #0 // Silver Star NPC Mod for BGII:SoA: v2.0.0
~IYLOS\IYLOS.TP2~ #0 #0 // Iylos NPC for BGII:ToB: 2.7.2
~IYLOS\IYLOS.TP2~ #0 #1 // Install extended content (PID, more interjections, friendship, scenery & plot dialogues)?: 2.7.2
~IYLOS\IYLOS.TP2~ #0 #4 // How much time would you like in between Iylos' PC dialogues? -> 30 Minutes: 2.7.2
~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #1 // Choose an alternate portrait for Sirene? -> BG1 Default (sporeboy)
~NEPHELE\NEPHELE.TP2~ #0 #0 // Nephele NPC Mod for BGII: SoA & ToB: v2.7
~EVANDRA\SETUP-EVANDRA.TP2~ #0 #0 // Evandra NPC: v2.2
~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #1 // Kiara-Zaiya for BG2 -> Kiara-Zaiya for BG2 with custom sound sets (English only): v2.0.1
~NINDE_EET\NINDE_EET.TP2~ #0 #0 // Ninde NPC Mod for EET: V 3.0
~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #0 // Skitia NPCs for Baldur's Gate 2: 1.007
~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #1 // Skitia NPCs: Romance Theme Soundtrack -> Romance Theme Music: 1.007
~FALDORNBG2\FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: 1.2
~FALDORNBG2\FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): 1.2
~ACBRE\ACBRE.TP2~ #1 #2 // Breagar: Crossmods and PID: 11.3.0
~PETSY\PETSY.TP2~ #0 #1 // Petsy/Nephele crossmod banters: 4.2
~EVANDRA\SETUP-EVANDRA.TP2~ #0 #1 // Crossmod Content: v2.2
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #0 // Water Gardens. New Athkatla's district & new quests: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #2 // Shar-Teel NPC in BG2. "Nightbringer of Shar" (SoA😞 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #4 // Yeslick Orothiar NPC in BG2 (SoA😞 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #10 // Branwen NPC in BG2 (SoA😞 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #11 // ToB-part for Shar-Teel or/and Yeslick, Garrick, Branwen, Skie, Eldoth: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #20 // Coran & Safana Chronicles (SoA & ToB😞 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #30 // Kagain's Corner (SoA & ToB) -> Store with crazy amount of magical items: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #45 // Xzar and Monty Murder Mysteries (SoA & ToB😞 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #60 // Ajantis (SoA & ToB😞 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #87 // Inter Component Banter Pack: 14
~DEARNISE\DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v7
~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.4
~MAZZY\MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
~VICONIA\SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.3
~NEERA\NEERA.TP2~ #0 #0 // Neera Expansion: v1.3.0
~NEERA\NEERA.TP2~ #0 #3 // How much time would you like between talks (approximately)? -> 1 hour: v1.3.0
~HEXXATFRIENDSHIP\HEXXATFRIENDSHIP.TP2~ #0 #0 // Hexxat Friendship for BG2EE: 1.1
~WINGS\SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
~WINGS\SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #10 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 45 Minutes: v5.9
~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v21
~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v21
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.3
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 0.2.1
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 0.2.1
~THALAN\THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.5
~VALHORN\SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~RUAD\RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA😞 v29.4.0
~RUAD\RUAD.TP2~ #0 #10 // Ruad Ro'fhessa (ToB😞 v29.4.0
~ABYSTORE\ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop: 5.0
~HEARTWOOD\HEARTWOOD.TP2~ #0 #0 // Heart of the Wood (WeiDU version): 7.0.0
~D2-WEAPON\D2-WEAPON.TP2~ #0 #0 // D2-Weapon - A Souls-inspired Weapon Pack: 1.4
~STUFFOFTHEMAGI\STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi -> Use new, less cheesy items AND Add them to creatures' equipment (recommended): 6.0.0
~ROLLES\ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #0 // Unofficial Item Pack
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #2 // Gourmet from Underdark
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #3 // Holy symbols
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #4 // New Items
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #6 // Better archery shop
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.2
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #2 // Icewind Dale items for Baldur's Gate 1 & 2: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #3 // Planescape Torment items for Baldur's Gate 1 & 2: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #11 // Turn all Dragon Scale Armor into Scale Mail: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #12 // P&P Mace of Disruption (and similar items): v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #17 // Sensible Shops (see readme): v7
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v51
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v51
~MSFM\MSFM.TP2~ #0 #1 // Add Wizard's Staff -> Add Wizard's Staff with 14 new color sets: v1.57
~MSFM\MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57
~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57
~MSFM\MSFM.TP2~ #0 #8 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with increase of casting speed: v1.57
~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.57
~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.57
~MSFM\MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57
~MSFM\MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #17 // Install Forgotten Armament Items -> Update Existing Items in Addition to Adding New Items: v1.3
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v1.3
~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new artifacts forgeable by Cromwell: v1.2
~RANDOMISER\RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #1300 // Randomise items -> Mode 2: Randomise with WeiDU. No items are lost: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7
~CDLORE\CDLORE.TP2~ #0 #10 // Books Provide Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #20 // Weapon Knowledge Provides Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #30 // Party Members Provide Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #40 // Defeating Monsters Provides Lore Bonuses: v4
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1352 // Increase Range of Icelance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Change Sunfire into 'Missile Storm': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1609 // Make False Dawn Bypass Magic Resistance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3070 // Make the Dwarven Thrower Hammer Usable by Non-Dwarves: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.5.7
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1101 // Artisan's Kitpack: Give Khalid the Vanguard Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1103 // Artisan's Kitpack: (BG:EE) Make Skitia's Emily an -> Arcane Archer / Mage: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1105 // Artisan's Kitpack: (BG2:EE) Make Skitia's Emily an -> Arcane Archer / Mage: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit: 3.3
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.7
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.7
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #1201 // Rebalanced Arcane Opposition Schools -> No Opposition Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #16 // Improved Identify spell (usable by Arcanist/Multi Sorcerers): 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #25 // Sorcerer: Magus: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #48 // Armored Casting for Bards: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #51 // Revised Metamagic -> Innate metamagic, learned automatically by everyone: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #63 // Cantrips -> Cantrip Wands: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #66 // Innate Find Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #72 // Sorcerer Spell Switching -> Change spells once every three levels: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #85 // Sorcerer Kit: Mana Sorcerer: 0.9.43
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #107 // Install Holy Strategist of the Red Knight Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: 8.1
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #60 // Add the Weaponmaster (fighter kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5alpha12.7
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #25 // Choosee a Sphere System -> nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP😞 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #36 // Install Paladin kits -> ...for all those, PLUS Neutral/Evil/demihuman deities: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #45 // Revised Paladin Spell Table: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #75 // Alter Priests' Weapon/Armor Usability: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #80 // Apply Sphere System (REQUIRED for the sphere system to work): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #91 // Multiclass Druids: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #92 // Multiclass Shamans: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #95 // Multiclass Cleric kits (install AFTER all other kit mods!!): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #99 // Apply FnP Multiclass Kits to NPCs: 0.85sd15

Changelog for kitlist.2da, if it is of any help:

Spoiler

[WeiDU-FileChangelog.exe] WeiDU version 24700
%MOD_FOLDER%/tra/english/setup.tra file not found. Skipping...
%MOD_FOLDER%/Tra/English/setup.tra file not found. Skipping...
ERROR: No translation provided for @995
Continuing despite error.
ERROR: No translation provided for @995
Continuing despite error.

 

Mods affecting KITLIST.2DA:
00000: /* created or unbiffed */ ~EET\EET.TP2~ 0 0 // EET core (resource importation)V13.4
00001: /* acted upon in an undefined manner */ ~ROT\SETUP-ROT.TP2~ 0 0 // Region Of Terrorv4.0
00002:  ~WHINHILL\WHINHILL.TP2~ 0 2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuviv1.0
00003:  ~EILISTRAEE\SETUP-EILISTRAEE.TP2~ 0 0 // Eilistraee's SongYes, but don't patch the existing save games7.2
00004:  ~WILLOWISP\WILLOWISP.TP2~ 0 0 // Will NPC, shaman stronghold and new shaman kit for BG2EE2.3
00005:  ~YVETTE\SETUP-YVETTE.TP2~ 0 0 // Yvette Romance - BG2 Romance Character5.1
00006:  ~AURA_BG1\SETUP-AURA_BG1.TP2~ 0 1 // Choose a class for Aura:Artificer (Thief)3.3
00007:  ~AMBER\AMBER.TP2~ 0 0 // Amber the NPC MODv5.1
00008:  ~ACBRE\ACBRE.TP2~ 1 0 // Breagar: Contents11.3.0
00009:  ~STAR\STAR.TP2~ 0 0 // Silver Star NPC Mod for BGII:SoAv2.0.0
00010:  ~NEPHELE\NEPHELE.TP2~ 0 0 // Nephele NPC Mod for BGII: SoA & ToBv2.7
00011:  ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ 0 0 // UNDEFINED STRING:   @9951.007
00012:  ~FALDORNBG2\FALDORNBG2.TP2~ 0 0 // Faldorn NPC for BG2EE1.2
00013:  ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit3.3
00014:  ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 1000 // Artisan's Kitpack: Arcane Archer Fighter Kit3.3
00015:  ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage)3.3
00016:  ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 7002 // Artisan's Kitpack: Magekiller Thief Kit3.3
00017:  ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 7003 // Artisan's Kitpack: Trickster Thief Kit3.3
00018:  ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 7005 // Artisan's Kitpack: Invisible Blade Thief Kit3.3
00019:  ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit)3.3
00020:  ~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ 0 0 // "Chaos Sorcerer" kit2.7
00021:  ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 11 // Rebalanced Spell Schools0.9.43
00022:  ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 20 // Revised Dragon Disciples0.9.43
00023:  ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 25 // Sorcerer: Magus0.9.43
00024:  ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 31 // Sorcerer: Favored Soul0.9.43
00025:  ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 33 // Sorcerer: Sylvan Disciple0.9.43
00026:  ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 80 // Multiclass Sorcerers0.9.43
00027:  ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 85 // Sorcerer Kit: Mana Sorcerer0.9.43
00028:  ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ 0 103 // Install Silverstar of Selune Cleric Kit8.1
00029:  ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ 0 107 // Install Holy Strategist of the Red Knight Cleric Kit8.1
00030:  ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ 0 115 // Install Firewalker of Kossuth Cleric Kit8.1
00031:  ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ 0 127 // Install Feywarden of Corellon Cleric Kit8.1
00032:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 60 // Add the Weaponmaster (fighter kit)5alpha12.7
00033:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 97 // Add the Ninja (fighter/thief kit)5alpha12.7
00034:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 105 // Add the Spellfilcher (mage/thief kit)5alpha12.7
00035:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 110 // Add the Loremaster (mage/thief kit)5alpha12.7
00036:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 120 // Add Regional Ranger kits5alpha12.7
00037:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!)5alpha12.7
00038:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 250 // Revised Berserker and Rage5alpha12.7
00039:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 265 // Revised Monk Fists5alpha12.7
00040:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 280 // Revised Backstabbing5alpha12.7
00041:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 290 // Revised THAC0 Progression5alpha12.7
00042:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 400 // Bard Overhaul: Multiclass Bards5alpha12.7
00043:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 25 // Choosee a Sphere SystemnuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP)0.85sd15
00044:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 31 // Install Cleric kits0.85sd15
00045:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 33 // Install Druid kits0.85sd15
00046:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 36 // Install Paladin kits...for all those, PLUS Neutral/Evil/demihuman deities0.85sd15
00047:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 75 // Alter Priests' Weapon/Armor Usability0.85sd15
00048:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 80 // Apply Sphere System (REQUIRED for the sphere system to work)0.85sd15
00049:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 91 // Multiclass Druids0.85sd15
00050:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 92 // Multiclass Shamans0.85sd15
00051:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 95 // Multiclass Cleric kits (install AFTER all other kit mods!!)0.85sd15
00052:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 99 // Apply FnP Multiclass Kits to NPCs0.85sd15

 

Edited by Gwaihir
Link to comment

Hmm, that one's tough. I can't reproduce the install error, so it's hard to troubleshoot. I'm not entirely clear from your post what the actual error is. And I don't know why it's mentioning "*.2da" (I searched for the phrase "*.2da" in all of the 5E code and it doesn't appear, but maybe it's just something about the Weidu reports the error...?)

I installed MnG 5.12.7 and FnP 0.85.15, since those are new and I uploaded them without broad cross-mod testing. But 5E installs fine after them. So I uninstalled them and installed some other likely suspects from your change-log: Artisan Kits, Chaos Sorcerer, and Tome & Blood, all together. But 5E installs fine after those ones as well! I could add MnG and FnP to that bundle, but if each set doesn't cause problems on its own, I don't think they are likely to cause problems in combination.

Of course, that's hard to say for sure since I don't know what the exact problem is. It could be down to one of the other mods... ROT always gives me pause for being one of the 'big old mods,' and I've never heard of WhinHill... Can you maybe post your actual kitlist.2da file? (Or paste its contents into a post?) In fact I'm not entirely sure kitlist.2da is actually the problem here, so focusing on that change-log could be barking up the wrong tree. Could you post a bit more of the 5E .debug file, including the ~50 lines before and after the error?

EDIT - well, what do you know, when I install

  • ArtisanKits
  • Chaos Sorceer
  • TnB
  • MnG
  • FnP

...then indeed 5E fails to install with the same error. OK! Now that I've reproduced the problem I should be able to fix it. Might take a day or two.

Edited by subtledoctor
Link to comment

If it helps, I can install 'Change All Casters to 5E System' just fine on a bg2 test install with just these components:

Spoiler

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit: 3.3
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.7
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.7
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #1201 // Rebalanced Arcane Opposition Schools -> No Opposition Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #16 // Improved Identify spell (usable by Arcanist/Multi Sorcerers): 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #25 // Sorcerer: Magus: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #48 // Armored Casting for Bards: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #51 // Revised Metamagic -> Innate metamagic, learned automatically by everyone: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #63 // Cantrips -> Cantrip Wands: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #66 // Innate Find Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #72 // Sorcerer Spell Switching -> Change spells once every three levels: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #85 // Sorcerer Kit: Mana Sorcerer: 0.9.43
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5alpha12.6
~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #100 // Change All Casters to 5E System: 1.14

'

Link to comment
12 hours ago, Gwaihir said:

Getting this error

When I updated ADD_KIT_EX in MnG/FnP, apparently the new version leaves parts of kitlist.2da in a state that 5E casting doesn't like. It is fixed in version 1.15. (That also led me to realize that, even when it was working, there were aspects pf the 5E Casting code that were not great. Those bits are improved here as well.)

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