Zyjacya Posted March 31, 2021 Share Posted March 31, 2021 (edited) I am clearly doing something wrong, as other people haven't had trouble, but I'm not sure what it is exactly that I'm messing up. Any help appreciated! My order of operations: 1. Download BGEE+SOD and BGEE2 from steam, and start the games and make saves for BGEE, SOD, BG2EE and TOB 2. Copy both folders from common and paste them into a brand new folder on my hard drive (C://Games) 3. Make two copies of the unmodified games. 4. Modmerge one of the copies by putting Modmerge.exe inside the BGEE folder and running it. 5. Make a copy of the modmerged version 6. Extract the EET zip and copying its contents to the BG2 inside the copy of the modmerged version 7. Run the setup-EET.exe Spoiler WeiDU v 24600 Log C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate II Enhanced Edition\setup-EET.exe [.\chitin.key] loaded, 877618 bytes [.\chitin.key] 189 BIFFs, 62285 resources [.\engine.lua] loaded, 104 bytes WARNING: parsing log [WeiDU.log]: Sys_error("WeiDU.log: No such file or directory") Choose your language: 0 [English] 1 [Polski (Polish)] 2 [Spanish] 3 [French] 4 [Czech] 5 [Russian] Using Language [English] [English] has 6 top-level TRA files [EET/lang/en_US/prompts.tra] has 56 translation strings [EET/lang/en_US/setup.tra] has 18 translation strings [EET/lang/en_US/chapters.tra] has 95 translation strings [EET/lang/en_US/dialog.tra] has 37 translation strings [EET/lang/en_US/2da.tra] has 55 translation strings [EET/lang/en_US/compatibility.tra] has 11 translation strings Please choose the language in which you wish to play the game. If you later wish to play the game in a different language you will need to edit the file weidu.conf and reinstall your mods. 0 [German] 1 [English] 2 [Spanish] 3 [Italian] 4 [Korean] 5 [Polish] 6 [Russian] 7 [Simplified Chinese] [.\lang\en_us\dialog.tlk] loaded, 11630279 bytes [.\lang\en_us\dialog.tlk] 103241 string entries Using .\lang\en_us\dialog.tlk Would you like to display the readme? [Y]es [N]o Install Component [EET core (resource importation)]?nstall, or [N]ot Install or [Q]uit?Installing [EET core (resource importation)] [1.0 RC12] INTERACTIVE = 1 LANGUAGE = en_US argv[0] = %argv[0]% argv[1] = %argv[1]%Copying and patching 1 file ...[weidu.conf] loaded, 17 bytes LANGUAGE_BG2 = en_USCreating 1 directoryCopying 1 file ...Copying and patching 2 files ...[EET/other/cpmvars/eet_cpmvars.tpa] loaded, 59981 bytes[EET/other/EET_functions.tph] loaded, 43945 bytesCopying and patching 1 file ...Copied [.../programfiles.bat] to [EET/temp/programfiles.bat] (NO BACKUP MADE!)Copying and patching 1 file ...[EET/temp/programfiles.txt] loaded, 24 bytesCopied [EET/temp/programfiles.txt] to [EET/temp/programfiles.txt] (NO BACKUP MADE!)Copying and patching 1 file ...Copied [.../programfiles.bat] to [EET/temp/programfiles.bat] (NO BACKUP MADE!)Copying and patching 1 file ...[EET/temp/programfiles.txt] loaded, 24 bytesCopied [EET/temp/programfiles.txt] to [EET/temp/programfiles.txt] (NO BACKUP MADE!)Copying and patching 1 file ...Copied [.../programfiles.bat] to [EET/temp/programfiles.bat] (NO BACKUP MADE!)Copying and patching 1 file ...[EET/temp/programfiles.txt] loaded, 18 bytesCopied [EET/temp/programfiles.txt] to [EET/temp/programfiles.txt] (NO BACKUP MADE!) Enter the full path to your BG:EE+SoD installation then press Enter.Example: C:\Program Files (x86)\BeamDog\Games\00806User answer: "C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition\chitin.key" Invalid directory, or incorrect BG:EE+SoD installation.It is safe to abort this installation by closing this window or pressing Ctrl+C. Enter the full path to your BG:EE+SoD installation then press Enter.Example: C:\Program Files (x86)\BeamDog\Games\00806User answer: "C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition" BG:EE directory used for this installation:C:/Games/BGEE/BG - Modmerged - Copy/Baldur's Gate Enhanced EditionCopying and patching 1 file ...Copied [.../bgee_dir.txt] to [EET/bgee_dir.txt] (NO BACKUP MADE!) LANGUAGE_BG1 = en_USCopying 1 file ...Copied [.../blank.txt] to [WeiDU-BGEE.log]Copying 1 file ...Copied [.../arch_var.bat] to [arch_var.bat][arch_var.txt] loaded, 8 bytes arch_var = x86_64\ lua assigned to EET\bin\win32\x86_64\lua.exe ffmpeg assigned to EET\bin\win32\ffmpeg.exe weidu assigned to EET\bin\win32\x86_64\weidu.exe TLK merging...Copying 1 file ...Copied [.../append.tra] to [EET/temp/append.tra] (NO BACKUP MADE!)Appending to files ...[EET/temp/append.tra] loaded, 0 bytesAppended text to [EET/temp/append.tra]Copying and patching 1 file ...[EET/temp/tlk_cnt.txt] loaded, 14 bytesCopied [EET/temp/tlk_cnt.txt] to [EET/temp/tlk_cnt.txt] (NO BACKUP MADE!)Copying and patching 1 file ...Copied [.../string_set.tph] to [EET/temp/string_set.tph] (NO BACKUP MADE!) tlk_start = 103240; tlk_end = 271374[EET/temp/string_set.tra] has 168135 translation strings Extracting BG:EE resources... Preparing are files...Creating 1 directoryCopying and patching 1 file ...[EET/temp/bash.debug] loaded, 88988 bytes WeiDU v 24600 Log EET\bin\win32\x86_64\weidu.exe --noautoupdate --no-auto-tp2 --logapp --log EET\temp\bash.debug --game C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition --use-lang en_US --traify# 200000 --traify-tlk --out EET\temp\bgee.tra [C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition\chitin.key] loaded, 776685 bytes [C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition\chitin.key] 118 BIFFs, 55226 resources [C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition\engine.lua] loaded, 101 bytes [C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition\lang\en_us\dialog.tlk] loaded, 8686163 bytes [C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition\lang\en_us\dialog.tlk] 71375 string entries WeiDU Timings load TLK 0.000 loading files 0.000 unmarshal KEY 0.016 unmarshal TLK 0.031 stuff not covered elsewhere 0.078 TOTAL 0.125 WeiDU v 24600 Log EET\bin\win32\x86_64\weidu.exe --noautoupdate --no-auto-tp2 --logapp --log EET\temp\bash.debug --game C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition --use-lang en_US --out EET\temp\patch\are --biff-get-rest ^.*\.are$ [C:\Games\BGEE\BG - Modmerged - Copy\Baldur's Gate Enhanced Edition\chitin.key] loaded, 776685 bytes .... ~~ A bunch of stuff that is repetitive and probably not relevant?~~ 'EET.flag' file is used by WeiDU to recognize the installation as EETCopying 1 file ...[EET\bin\win32\x86_64\weidu.exe] loaded, 1057792 bytesCopied [EET\bin\win32\x86_64\weidu.exe] to [setup-EET_end.exe]Copying 1 file ...[EET\bin\win32\x86_64\weidu.exe] loaded, 1057792 bytesCopied [EET\bin\win32\x86_64\weidu.exe] to [setup-EET_gui.exe]Copying 1 file ...Copied [.../userprofile.bat] to [EET/temp/userprofile.bat] (NO BACKUP MADE!)Copying and patching 1 file ...[EET/temp/path.txt] loaded, 6 bytesCopied [EET/temp/path.txt] to [EET/temp/path.txt] (NO BACKUP MADE!)Copying 1 file ...Copied [.../shortcut.bat] to [shortcut.bat] (NO BACKUP MADE!)Copying 1 file ...ERROR: error loading [EET/temp/EET.lnk]Stopping installation because of error.Stopping installation because of error.Stopping installation because of error. ERROR Installing [EET core (resource importation)], rolling back to previous stateUnable to Unlink [EET/backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "EET/backup/0/OTHER.0")WARNING: Cannot uninstall STRING_SET #199057, out of range 0 -- 103241WARNING: Cannot uninstall STRING_SET #199056, out of range 0 -- 103241WARNING: Cannot uninstall STRING_SET #199053, out of range 0 -- 103241~~ a bunch of these ~~WARNING: Cannot uninstall STRING_SET #203968, out of range 0 -- 103241WARNING: Cannot uninstall STRING_SET #203967, out of range 0 -- 103241WARNING: Cannot uninstall STRING_SET #203965, out of range 0 -- 103241Will uninstall 14405 files for [EET/EET.TP2] component 0. Restoring backed-up [EET/backup/0/CHITIN.KEY]EET/backup/0/CHITIN.KEY copied to CHITIN.KEY, 877618 bytes[.\CHITIN.KEY] loaded, 877618 bytes[.\CHITIN.KEY] 189 BIFFs, 62285 resourcesUnable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPPR100.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPPR100.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPWI100.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPWI100.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPWI200.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPWI200.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPWI966.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPWI966.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN100.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN100.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN204.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN204.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN400.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN400.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN401.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN401.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN500.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN500.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN501.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN501.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN502.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN502.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN503.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN503.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN504.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN504.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN505.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN505.SPL")Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPCL100.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPCL100.SPL") Restoring backed-up [EET/backup/0/engine.lua]EET/backup/0/engine.lua copied to engine.lua, 104 bytes Restoring backed-up [EET/backup/0/pcu_dict.tph]EET/backup/0/pcu_dict.tph copied to EET/lib/pcu_dict.tph, 89933 bytes Restoring backed-up [EET/backup/0/Baldur.exe]EET/backup/0/Baldur.exe copied to Baldur.exe, 5718016 bytesUninstalled 14405 files for [EET/EET.TP2] component 0.[.\CHITIN.KEY] loaded, 877618 bytes[.\CHITIN.KEY] 189 BIFFs, 62285 resources[.\CHITIN.KEY] loaded, 877618 bytes~~ This repeates about 30 times ~~[.\CHITIN.KEY] loaded, 877618 bytes[.\CHITIN.KEY] 189 BIFFs, 62285 resourcesUnable to Unlink [EET/backup/0/READLN.0]: Unix.Unix_error(20, "unlink", "EET/backup/0/READLN.0")Unable to Unlink [EET/backup/0/READLN.0.TEXT]: Unix.Unix_error(20, "unlink", "EET/backup/0/READLN.0.TEXT")ERROR: Unix.Unix_error(20, "stat", "EET/temp/EET.lnk")PLEASE email the file SETUP-EET.DEBUG to K4thos (swit)Using Language [English][English] has 6 top-level TRA files[EET/lang/en_US/prompts.tra] has 56 translation strings[EET/lang/en_US/setup.tra] has 18 translation strings[EET/lang/en_US/chapters.tra] has 95 translation strings[EET/lang/en_US/dialog.tra] has 37 translation strings[EET/lang/en_US/2da.tra] has 55 translation strings[EET/lang/en_US/compatibility.tra] has 11 translation strings Install Component [EET core (resource importation)]?nstall, or [N]ot Install or [Q]uit? Saving This Log:6840602 characters, 168213 entries added to DIALOG.TLK[.\lang\en_us\dialog.tlk] created, 271454 string entries NOT INSTALLED DUE TO ERRORS EET core (resource importation) WeiDU TimingsOUTER_INNER_PATCH_SAVE 0.000<<<<<<<< 0.000OUTER_WHILE 0.000unmarshal BIFF 0.000ACTION_MATCH 0.000ACTION_BASH_FOR 0.000load TLK 0.000DEFINE_PATCH_FUNCTION 0.000resolve labels 0.000ACTION_DEFINE_ARRAY 0.000ACTION_READLN 0.000LAUNCH_ACTION_MACRO 0.000DEFINE_ACTION_FUNCTION 0.000INCLUDE 0.000ACTION_DEFINE_ASSOCIATIVE_ARRAY 0.000parsing tlk-path files 0.000ADD_PROJECTILE 0.000ACTION_PHP_EACH 0.000find local string 0.000ADD_AREA_TYPE 0.000strings to add 0.000AT_NOW 0.000APPEND_COL 0.000AT_EXIT 0.000OUTER_FOR 0.000STRING_SET_EVALUATE 0.000DEFINE_ACTION_MACRO 0.000ACTION_TO_UPPER 0.000OUTER_INNER_PATCH 0.000WITH_TRA 0.000GET_DIRECTORY_ARRAY 0.000ACTION_CLEAR_ARRAY 0.000LAUNCH_ACTION_FUNCTION 0.000resolve strings 0.000DEFINE_PATCH_MACRO 0.000EXTEND_TOP 0.016parsing .ids files 0.016BUT_ONLY 0.016MKDIR 0.016Parsing TP2 files 0.016PRINT 0.016Parsing TPP files 0.016OUTER_TEXT_SPRINT 0.016EXTEND_BOTTOM 0.031adding translation strings 0.047process .D files 0.047DISABLE_FROM_KEY 0.047APPEND 0.047stuff not covered elsewhere 0.063unmarshal TLK 0.063ACTION_FOR_EACH 0.078marshal and save TLK 0.094OUTER_SPRINT 0.125add strings to TLK 0.125unmarshal DLG 0.125OUTER_SET 0.141marshal DLG 0.156TP_ALTER_TLK_* 0.172Parsing TPA files 0.203ACTION_IF 0.250COPY_LARGE 0.281parsing .tra files 0.359MOVE 0.391tp2 uninstall 0.422ACTION_GET_STRREF 0.453STRING_SET_RANGE 0.609DELETE 0.688marshal KEY 1.047emit D 1.141COMPILE 1.297parsing .d files 1.641loading files 1.844COPY 1.953parsing .baf files 2.422BIFF 3.609unmarshal KEY 5.078STRING_SET 5.469marshal BCS 6.250saving files 7.063parsing .bcs files 7.641eval_pe 11.250READ_* 25.828process_patch2 31.922function overhead 43.344TOTAL 163.938Executing: [rmdir /s /q EET\temp] Edited March 31, 2021 by Zyjacya Quote Link to comment
jastey Posted March 31, 2021 Share Posted March 31, 2021 6 minutes ago, Zyjacya said: Installing [EET core (resource importation)] [1.0 RC12] Is this the most recent version? RC12.2 is the latest tagged release, but it also says 1.0RC12 in the tp2 version. The error message is strange, it sounds as if EET is missing one of its own ressources (although a temporary one). Loading "EET/temp/EET.lnk" is basically the last thing it needed to do to finish installation, it's for putting a link onto the Desktop afaik. Quote Link to comment
Zyjacya Posted March 31, 2021 Author Share Posted March 31, 2021 Yes, I used the 12.2 download on K4thos' github page, and the zip is called "EET-1.0RC12.2.zip", and the extracted folder is "EET-1.0RC12.2". I tried it again with a new copy of the modmerged game files and a fresh download of the EET zip from the github and got the same result. Based on what I wrote in my step-by-step, is there somewhere I likely made a mistake? Or is this a new/unsolved bug? Attmept 2, abridged log Spoiler WeiDU v 24600 Log C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate II Enhanced Edition\setup-EET.exe [.\chitin.key] loaded, 877618 bytes [.\chitin.key] 189 BIFFs, 62285 resources [.\engine.lua] loaded, 104 bytes WARNING: parsing log [WeiDU.log]: Sys_error("WeiDU.log: No such file or directory") Choose your language: 0 [English] 1 [Polski (Polish)] 2 [Spanish] 3 [French] 4 [Czech] 5 [Russian] Using Language [English] [English] has 6 top-level TRA files [EET/lang/en_US/prompts.tra] has 56 translation strings [EET/lang/en_US/setup.tra] has 18 translation strings [EET/lang/en_US/chapters.tra] has 95 translation strings [EET/lang/en_US/dialog.tra] has 37 translation strings [EET/lang/en_US/2da.tra] has 55 translation strings [EET/lang/en_US/compatibility.tra] has 11 translation strings Please choose the language in which you wish to play the game. If you later wish to play the game in a different language you will need to edit the file weidu.conf and reinstall your mods. 0 [German] 1 [English] 2 [Spanish] 3 [Italian] 4 [Korean] 5 [Polish] 6 [Russian] 7 [Simplified Chinese] [.\lang\en_us\dialog.tlk] loaded, 11630279 bytes [.\lang\en_us\dialog.tlk] 103241 string entries Using .\lang\en_us\dialog.tlk Would you like to display the readme? [Y]es [N]o Install Component [EET core (resource importation)]?nstall, or [N]ot Install or [Q]uit? Installing [EET core (resource importation)] [1.0 RC12] INTERACTIVE = 1 LANGUAGE = en_US argv[0] = %argv[0]% argv[1] = %argv[1]% Copying and patching 1 file ... [weidu.conf] loaded, 17 bytes LANGUAGE_BG2 = en_US Creating 1 directory Copying 1 file ... Copying and patching 2 files ... [EET/other/cpmvars/eet_cpmvars.tpa] loaded, 59981 bytes [EET/other/EET_functions.tph] loaded, 43945 bytes Copying and patching 1 file ... Copied [.../programfiles.bat] to [EET/temp/programfiles.bat] (NO BACKUP MADE!) Copying and patching 1 file ... [EET/temp/programfiles.txt] loaded, 24 bytes Copied [EET/temp/programfiles.txt] to [EET/temp/programfiles.txt] (NO BACKUP MADE!) Copying and patching 1 file ... Copied [.../programfiles.bat] to [EET/temp/programfiles.bat] (NO BACKUP MADE!) Copying and patching 1 file ... [EET/temp/programfiles.txt] loaded, 24 bytes Copied [EET/temp/programfiles.txt] to [EET/temp/programfiles.txt] (NO BACKUP MADE!) Copying and patching 1 file ... Copied [.../programfiles.bat] to [EET/temp/programfiles.bat] (NO BACKUP MADE!) Copying and patching 1 file ... [EET/temp/programfiles.txt] loaded, 18 bytes Copied [EET/temp/programfiles.txt] to [EET/temp/programfiles.txt] (NO BACKUP MADE!) Enter the full path to your BG:EE+SoD installation then press Enter. Example: C:\Program Files (x86)\BeamDog\Games\00806 User answer: "C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition" BG:EE directory used for this installation: C:/Games/BGEE/BG - Modmerged - Copy (2)/Baldur's Gate Enhanced Edition Copying and patching 1 file ... Copied [.../bgee_dir.txt] to [EET/bgee_dir.txt] (NO BACKUP MADE!) LANGUAGE_BG1 = en_US Copying 1 file ... Copied [.../blank.txt] to [WeiDU-BGEE.log] Copying 1 file ... Copied [.../arch_var.bat] to [arch_var.bat] [arch_var.txt] loaded, 8 bytes arch_var = x86_64\ lua assigned to EET\bin\win32\x86_64\lua.exe ffmpeg assigned to EET\bin\win32\ffmpeg.exe weidu assigned to EET\bin\win32\x86_64\weidu.exe TLK merging... Copying 1 file ... Copied [.../append.tra] to [EET/temp/append.tra] (NO BACKUP MADE!) Appending to files ... [EET/temp/append.tra] loaded, 0 bytes Appended text to [EET/temp/append.tra] Copying and patching 1 file ... [EET/temp/tlk_cnt.txt] loaded, 14 bytes Copied [EET/temp/tlk_cnt.txt] to [EET/temp/tlk_cnt.txt] (NO BACKUP MADE!) Copying and patching 1 file ... Copied [.../string_set.tph] to [EET/temp/string_set.tph] (NO BACKUP MADE!) tlk_start = 103240; tlk_end = 271374 [EET/temp/string_set.tra] has 168135 translation strings Extracting BG:EE resources... Preparing are files... Creating 1 directory Copying and patching 1 file ... [EET/temp/bash.debug] loaded, 91684 bytes WeiDU v 24600 Log EET\bin\win32\x86_64\weidu.exe --noautoupdate --no-auto-tp2 --logapp --log EET\temp\bash.debug --game C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition --use-lang en_US --traify# 200000 --traify-tlk --out EET\temp\bgee.tra [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\chitin.key] loaded, 776685 bytes [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\chitin.key] 118 BIFFs, 55226 resources [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\engine.lua] loaded, 101 bytes [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\lang\en_us\dialog.tlk] loaded, 8686163 bytes [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\lang\en_us\dialog.tlk] 71375 string entries WeiDU Timings load TLK 0.000 loading files 0.000 unmarshal KEY 0.031 unmarshal TLK 0.031 stuff not covered elsewhere 0.078 TOTAL 0.141 WeiDU v 24600 Log EET\bin\win32\x86_64\weidu.exe --noautoupdate --no-auto-tp2 --logapp --log EET\temp\bash.debug --game C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition --use-lang en_US --out EET\temp\patch\are --biff-get-rest ^.*\.are$ [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\chitin.key] loaded, 776685 bytes [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\chitin.key] 118 BIFFs, 55226 resources [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\engine.lua] loaded, 101 bytes [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\lang\en_us\dialog.tlk] loaded, 8686163 bytes [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\lang\en_us\dialog.tlk] 71375 string entries BIFF may be in hard-drive CD-path [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\lang\en_us\DATA\AR02XX.BIF] BIFF may be in hard-drive CD-path [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\cache\DATA\AR02XX.BIF] [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\DATA\AR02XX.BIF] 18872640 bytes, 109 files, 5 tilesets [EET\temp\patch\are/AR0200.ARE] created from [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition/DATA/AR02XX.BIF] [EET\temp\patch\are/AR0224.ARE] created from [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition/DATA/AR02XX.BIF] [EET\temp\patch\are/AR0225.ARE] created from [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition/DATA/AR02XX.BIF] [EET\temp\patch\are/AR0226.ARE] created from [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition/DATA/AR02XX.BIF] BIFF may be in hard-drive CD-path [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\lang\en_us\DATA\AR1XXX.BIF] BIFF may be in hard-drive CD-path [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\cache\DATA\AR1XXX.BIF] [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition\DATA\AR1XXX.BIF] 118910400 bytes, 792 files, 52 tilesets [EET\temp\patch\are/AR1000.ARE] created from [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition/DATA/AR1XXX.BIF] [EET\temp\patch\are/AR1001.ARE] created from [C:\Games\BGEE\BG - Modmerged - Copy (2)\Baldur's Gate Enhanced Edition/DATA/AR1XXX.BIF] ~~a ton more of this stuff~~ [data/eetWAV4.bif] incorporating [EET/TEMP/BIFF/EETWAV4/DN78.WAV] [data/eetWAV4.bif] incorporating [EET/TEMP/BIFF/EETWAV4/DN77B.WAV] [data/eetWAV4.bif] incorporating [EET/TEMP/BIFF/EETWAV4/DN77.WAV] [data/eetWAV4.bif] incorporating [EET/TEMP/BIFF/EETWAV4/DN76.WAV] [data/eetWAV4.bif] incorporating [EET/TEMP/BIFF/EETWAV4/DN75.WAV] KEY saved (276 biffs, 81590 resources) [chitin.key] loaded, 1150396 bytes [chitin.key] 276 BIFFs, 81590 resources Copying 1 file ... Copied [.../blank.txt] to [override/EET.flag] Appending to files ... [./override/EET.FLAG] loaded, 0 bytes Appended text to [EET.flag] 'EET.flag' file is used by WeiDU to recognize the installation as EET Copying 1 file ... [EET\bin\win32\x86_64\weidu.exe] loaded, 1057792 bytes Copied [EET\bin\win32\x86_64\weidu.exe] to [setup-EET_end.exe] Copying 1 file ... [EET\bin\win32\x86_64\weidu.exe] loaded, 1057792 bytes Copied [EET\bin\win32\x86_64\weidu.exe] to [setup-EET_gui.exe] Copying 1 file ... Copied [.../userprofile.bat] to [EET/temp/userprofile.bat] (NO BACKUP MADE!) Copying and patching 1 file ... [EET/temp/path.txt] loaded, 6 bytes Copied [EET/temp/path.txt] to [EET/temp/path.txt] (NO BACKUP MADE!) Copying 1 file ... Copied [.../shortcut.bat] to [shortcut.bat] (NO BACKUP MADE!) Copying 1 file ... ERROR: error loading [EET/temp/EET.lnk] Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. ERROR Installing [EET core (resource importation)], rolling back to previous state Unable to Unlink [EET/backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "EET/backup/0/OTHER.0") WARNING: Cannot uninstall STRING_SET #199057, out of range 0 -- 103241 WARNING: Cannot uninstall STRING_SET #199056, out of range 0 -- 103241 WARNING: Cannot uninstall STRING_SET #199055, out of range 0 -- 103241 WARNING: Cannot uninstall STRING_SET #199054, out of range 0 -- 103241 WARNING: Cannot uninstall STRING_SET #199053, out of range 0 -- 103241 WARNING: Cannot uninstall STRING_SET #199052, out of range 0 -- 103241 ~~ more of this ~~ WARNING: Cannot uninstall STRING_SET #203967, out of range 0 -- 103241 WARNING: Cannot uninstall STRING_SET #203966, out of range 0 -- 103241 WARNING: Cannot uninstall STRING_SET #203965, out of range 0 -- 103241 Will uninstall 14405 files for [EET/EET.TP2] component 0. Restoring backed-up [EET/backup/0/CHITIN.KEY] EET/backup/0/CHITIN.KEY copied to CHITIN.KEY, 877618 bytes [.\CHITIN.KEY] loaded, 877618 bytes [.\CHITIN.KEY] 189 BIFFs, 62285 resources Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPPR100.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPPR100.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPWI100.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPWI100.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPWI200.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPWI200.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPWI966.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPWI966.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN100.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN100.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN204.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN204.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN400.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN400.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN401.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN401.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN500.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN500.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN501.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN501.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN502.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN502.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN503.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN503.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN504.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN504.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPIN505.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPIN505.SPL") Unable to Unlink [EET/temp/patch/spl/ADD_SPELL/SPCL100.SPL]: Unix.Unix_error(20, "unlink", "EET/temp/patch/spl/ADD_SPELL/SPCL100.SPL") Restoring backed-up [EET/backup/0/engine.lua] EET/backup/0/engine.lua copied to engine.lua, 104 bytes Restoring backed-up [EET/backup/0/pcu_dict.tph] EET/backup/0/pcu_dict.tph copied to EET/lib/pcu_dict.tph, 89933 bytes Restoring backed-up [EET/backup/0/Baldur.exe] EET/backup/0/Baldur.exe copied to Baldur.exe, 5718016 bytes Uninstalled 14405 files for [EET/EET.TP2] component 0. [.\CHITIN.KEY] loaded, 877618 bytes [.\CHITIN.KEY] 189 BIFFs, 62285 resources [.\CHITIN.KEY] loaded, 877618 bytes [.\CHITIN.KEY] 189 BIFFs, 62285 resources [.\CHITIN.KEY] loaded, 877618 bytes [.\CHITIN.KEY] 189 BIFFs, 62285 resources ~~more of this~~ [.\CHITIN.KEY] 189 BIFFs, 62285 resources [.\CHITIN.KEY] loaded, 877618 bytes [.\CHITIN.KEY] 189 BIFFs, 62285 resources [.\CHITIN.KEY] loaded, 877618 bytes [.\CHITIN.KEY] 189 BIFFs, 62285 resources Unable to Unlink [EET/backup/0/READLN.0]: Unix.Unix_error(20, "unlink", "EET/backup/0/READLN.0") Unable to Unlink [EET/backup/0/READLN.0.TEXT]: Unix.Unix_error(20, "unlink", "EET/backup/0/READLN.0.TEXT") ERROR: Unix.Unix_error(20, "stat", "EET/temp/EET.lnk") PLEASE email the file SETUP-EET.DEBUG to K4thos (swit) Using Language [English] [English] has 6 top-level TRA files [EET/lang/en_US/prompts.tra] has 56 translation strings [EET/lang/en_US/setup.tra] has 18 translation strings [EET/lang/en_US/chapters.tra] has 95 translation strings [EET/lang/en_US/dialog.tra] has 37 translation strings [EET/lang/en_US/2da.tra] has 55 translation strings [EET/lang/en_US/compatibility.tra] has 11 translation strings Install Component [EET core (resource importation)]? nstall, or [N]ot Install or [Q]uit? Saving This Log: 6840602 characters, 168213 entries added to DIALOG.TLK [.\lang\en_us\dialog.tlk] created, 271454 string entries NOT INSTALLED DUE TO ERRORS EET core (resource importation) WeiDU Timings OUTER_INNER_PATCH_SAVE 0.000 EXTEND_TOP 0.000 <<<<<<<< 0.000 OUTER_WHILE 0.000 unmarshal BIFF 0.000 ACTION_MATCH 0.000 ACTION_BASH_FOR 0.000 load TLK 0.000 DEFINE_PATCH_FUNCTION 0.000 resolve labels 0.000 ACTION_DEFINE_ARRAY 0.000 ACTION_READLN 0.000 LAUNCH_ACTION_MACRO 0.000 DEFINE_ACTION_FUNCTION 0.000 INCLUDE 0.000 MKDIR 0.000 ACTION_DEFINE_ASSOCIATIVE_ARRAY 0.000 parsing tlk-path files 0.000 ADD_PROJECTILE 0.000 ACTION_PHP_EACH 0.000 find local string 0.000 ADD_AREA_TYPE 0.000 strings to add 0.000 AT_NOW 0.000 APPEND_COL 0.000 AT_EXIT 0.000 OUTER_FOR 0.000 DEFINE_ACTION_MACRO 0.000 OUTER_INNER_PATCH 0.000 WITH_TRA 0.000 GET_DIRECTORY_ARRAY 0.000 Parsing TPP files 0.000 LAUNCH_ACTION_FUNCTION 0.000 DEFINE_PATCH_MACRO 0.000 OUTER_TEXT_SPRINT 0.000 Parsing TP2 files 0.016 STRING_SET_EVALUATE 0.016 ACTION_TO_UPPER 0.016 PRINT 0.016 ACTION_CLEAR_ARRAY 0.016 resolve strings 0.016 stuff not covered elsewhere 0.016 parsing .ids files 0.031 APPEND 0.031 EXTEND_BOTTOM 0.047 adding translation strings 0.063 process .D files 0.063 BUT_ONLY 0.063 unmarshal TLK 0.063 DISABLE_FROM_KEY 0.094 marshal and save TLK 0.094 ACTION_FOR_EACH 0.125 OUTER_SET 0.156 add strings to TLK 0.156 TP_ALTER_TLK_* 0.219 Parsing TPA files 0.266 marshal DLG 0.297 unmarshal DLG 0.297 COPY_LARGE 0.328 OUTER_SPRINT 0.344 ACTION_IF 0.359 parsing .tra files 0.391 ACTION_GET_STRREF 0.438 tp2 uninstall 0.578 STRING_SET_RANGE 0.703 MOVE 0.766 DELETE 0.906 marshal KEY 1.391 emit D 1.516 COMPILE 1.719 parsing .d files 1.969 loading files 2.141 COPY 2.969 parsing .baf files 3.609 BIFF 4.250 unmarshal KEY 6.531 STRING_SET 7.484 marshal BCS 7.828 saving files 8.297 parsing .bcs files 9.328 eval_pe 14.297 READ_* 34.703 process_patch2 41.453 function overhead 57.484 TOTAL 213.953 Executing: [rmdir /s /q EET\temp] Quote Link to comment
jastey Posted April 1, 2021 Share Posted April 1, 2021 13 hours ago, Zyjacya said: 4. Modmerge one of the copies by putting Modmerge.exe inside the BGEE folder and running it. Just to make sure: you need to modmerge your BG:SoD game, not BGII. Quote Link to comment
Gwendolyne Posted April 1, 2021 Share Posted April 1, 2021 Stupid question: which version of EE games? I am not sure EET is designed to work fine with the last patch. Quote Link to comment
Zyjacya Posted April 1, 2021 Author Share Posted April 1, 2021 Yes, Modmerge.exe was placed in the BGEE folder where the dlc/sod-dlc.zip was located. Likely the most recent version of the EE games, I might try to figure out how to roll back the games through steam to the previous patch. Quote Link to comment
Jarno Mikkola Posted April 1, 2021 Share Posted April 1, 2021 (edited) 36 minutes ago, Zyjacya said: ... Likely the most recent version of the EE games, I might try to figure out how to roll back the games through steam to the previous patch. Gwendolyne was likely refering to the fact that the Steam BG2EE has a beta patch(v2.6) that is optional, but highly unlikely to be completely compatible with most mods, so backing back to v2.5.what-ever-the-latest-official version is, is the most likely your best bet. Edited April 1, 2021 by Jarno Mikkola Quote Link to comment
Zyjacya Posted April 1, 2021 Author Share Posted April 1, 2021 (edited) 1 hour ago, Jarno Mikkola said: Gwendolyne was likely refering to the fact that the Steam BG2EE has a beta patch(v2.6) that is optional, but highly unlikely to be completely compatible with most mods, so backing back to v2.5.what-ever-the-latest-official version is, is the most likely your best bet. I definitely have not opted into any beta stuff. I will double check to confirm and will let you know if I actually did somehow. EDIT: No betas are opted into. Edited April 1, 2021 by Zyjacya Quote Link to comment
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.