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So, for a future experience penalty...


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If I apply a percentile reduction to a creature's experience total, that works as a one-time deduction, permanent, unless I remove it later. How do I use this effect to reduce the amount of XP the creature will earn in the future?

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You set it to a percentage model, and live on.

Aka, using opcode 104, Parameter 1 = 90 Parameter 2 = 2.

This reduces the total and then gained xp by a 10%... and that's that. No, you can't do it exclusively for future XP. Well, at least if it's not a dual class freak, that ops the effect in with the after dual effect.

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