morpheus562 Posted July 30, 2021 Author Share Posted July 30, 2021 (edited) @Andrea C. that is probably right about Chant. Good news is I have it slated to be part of the v4.4 release and it is already implemented in the code. I have a few other updates included and a couple more that need to be made. Otherwise, that release is coming along nicely. For Ghost Armor, I have the scripts check to see if the character's AC is above 2. If so, then it will cast the spell and set it to 2; otherwise, it doesn't cast the spell. For scripts, its hard to detect all the nuances that can impact a player's AC, so I just have it check if it is greater than 2. Edited July 30, 2021 by morpheus562 Quote Link to comment
Andrea C. Posted July 30, 2021 Share Posted July 30, 2021 I see. Thank you for clarifying Quote Link to comment
Endarire Posted August 4, 2021 Share Posted August 4, 2021 @morpheus562 To clarify, how compatible is this mod with Spell Revisions and Spell Revisions Revised? Quote Link to comment
morpheus562 Posted August 4, 2021 Author Share Posted August 4, 2021 (edited) @Endarire The mod should be compatible with Spell Revisions/SRR for BG2EE and EET; however, I have not built out Spell Revisions for solo BGEE play (if not using EET). Are there any spells/abilities that are not functioning as expected when using that mod? Edited August 4, 2021 by morpheus562 Quote Link to comment
Endarire Posted August 4, 2021 Share Posted August 4, 2021 I didn't check SR specifically because I wanted to know if it's supported. We're using EET, and if EET works, that's good news for us! Quote Link to comment
Endarire Posted August 22, 2021 Share Posted August 22, 2021 @morpheus562 I request that you also support Might and Guile which has new Bard songs. See the Revised Bards component for details. Thankee! Quote Link to comment
morpheus562 Posted August 22, 2021 Author Share Posted August 22, 2021 @Endarire Might & Guile is a mod I had my eyes on when I was doing other unearthed arcana mods. If memory serves, I had install errors with beamdog patch 2.6.6 and decided to shelve it until an update was released. Is it now compatible with v2.6.6? Quote Link to comment
Endarire Posted August 22, 2021 Share Posted August 22, 2021 @subtledoctor You know better how to answer this compatibility question posed above. Quote Link to comment
subtledoctor Posted August 22, 2021 Share Posted August 22, 2021 (edited) In the words of a wise doggie, "rih ron't roh." I just updated it. It installs fine on 2.5. Go ahead and try it out if you have a 2.6 install handy. EDIT - FYI, for purposes of AI, MnG's bard songs can be bit complicated. They are innate abilities instead of actual bard songs, for one; and many of them don't stop you from taking other actions. So you could script a bard to play a song of Courage and never change it; however, some bard songs do stop you from casting spells, and one or two stop you from both casting spells and attacking. In these cases they grant you an innate ability to stop the song; the script cannot simply tell the bard to cast a spell, it would have to cancel the bard song first and then cast a spell. Edited August 22, 2021 by subtledoctor Quote Link to comment
morpheus562 Posted August 23, 2021 Author Share Posted August 23, 2021 @subtledoctor good to know, thank you! I have some minor updates to publish that I've been sitting on for the last month. I'll look at seeing if I can include Might & Guile with it. Quote Link to comment
Cahir Posted August 24, 2021 Share Posted August 24, 2021 On 8/23/2021 at 2:09 AM, morpheus562 said: @subtledoctor good to know, thank you! I have some minor updates to publish that I've been sitting on for the last month. I'll look at seeing if I can include Might & Guile with it. Any progress adding IWDEE compatibility? I'm playing modded IWDEE right now, and I admit I miss this mod badly Quote Link to comment
morpheus562 Posted August 24, 2021 Author Share Posted August 24, 2021 58 minutes ago, Cahir said: Any progress adding IWDEE compatibility? I'm playing modded IWDEE right now, and I admit I miss this mod badly Thank you for the positive feedback, I'm happy you enjoy the mod! It's been busy on my end, and I haven't had an opportunity to check for IWDEE yet. I think I'll be setting up some time here shortly to look at adding Might & Guile functionality and support for IWDEE. These additions, plus the other updates pending release, will bring this to patch v5.0. Quote Link to comment
morpheus562 Posted August 25, 2021 Author Share Posted August 25, 2021 So I'm making progress on the updates and getting close to having a useable version for IWDEE to test on. @Cahir has been gracious enough to beta test it for IWDEE, and I'm wondering if anyone else wants to test it for IWDEE prior to it's release? If so, please send me a PM, and I'll be sure to include you in the beta. While testing is underway for IWDEE, I'll be looking at Might & Guile to see the best ways for my scripts to use it for enhanced functionality. Quote Link to comment
Endarire Posted September 8, 2021 Share Posted September 8, 2021 @morpheus562 How fares progress? Also, if I told you what OlvynSpells buffs were worth including in your mod, would you include them in a near-term update? Thankee! Quote Link to comment
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