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DLTCEP terrain types are off


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I'm editing a search map in DLTCEP, and I get wrong terrain types - colors in the BMP that results - for the numbers in the editor. Using the number for Stone 2 I get Light obstacle, when it should be vice versa, opening an area with Snow (which sounds like snow in the game) I see in the editor the numbers for Sand. This has happened before a few times. Restarting the tool doesn't help, there is something off in the settings.

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Are you using the correct game .dat (presumably, the file called "BG2Effects.dat") ? It's the one selected in the Settings.

PS, there's not one for the other EE games... and likely neither it's up to date, as it was last made in 2014. Just a little time ago perhaps.

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