Endarire Posted April 27, 2021 Share Posted April 27, 2021 Greetings, all! I assume mods can be compatible with 2.5 and 2.6 simultaneously if the mods are updated. Still, in general, how can mods be compatible with 2.5 and 2.6 simultaneously if they can be? Thankee! Quote Link to comment
subtledoctor Posted April 28, 2021 Share Posted April 28, 2021 (edited) There is no “in general” answer. Several of my mods are broke because of some changed labels in splprot.2da. So I need to change a line to be more inclusive: from PATCH_IF (~%label%~ STRING_EQUAL_CASE ~STATE~) BEGIN to PATCH_IF (~%label%~ STRING_EQUAL_CASE ~STATE~) OR (~%label%~ STRING_CONTAINS_REGEXP ~statebits=n~ =0) BEGIN Easy-peasy: now it works on both patches. But other mods may have completely different issues, which may not be amenable to such simple solutions... Edited April 28, 2021 by subtledoctor Quote Link to comment
Jarno Mikkola Posted April 28, 2021 Share Posted April 28, 2021 6 minutes ago, subtledoctor said: But other mods may have completely different issues, which may not be amenable to such simple solutions... And I am sure there's tons of mods that don't need any thing at all. Quote Link to comment
lefreut Posted April 28, 2021 Share Posted April 28, 2021 For my UI mods, they will only be compatible with one version. The current versions are for 2.5 and the updates will require 2.6. Quote Link to comment
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.