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Version 2.0.0 released!


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Guest Guest

Thanks for the release!

 

I'm having an issue installing the 'Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?' component:

 

ERROR: internal label [22] appears 2 times in processed DLG [TAEROM]
ERROR: postprocessing [TAEROM]: Failure("cannot resolve label")
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?], rolling back to previous state
Will uninstall 1296 files for [SOD2BG2_IU/SOD2BG2_IU.TP2] component 29.
Uninstalled    1296 files for [SOD2BG2_IU/SOD2BG2_IU.TP2] component 29.
ERROR: Failure("cannot resolve label")
Please make a backup of the file: SETUP-SOD2BG2_IU.DEBUG and look for support at: https://www.gibberlings3.net/forums/forum/214-sod-to-bg2ee-item-upgrade/
Using Language [English]

 

 

Any ideas?

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Guest Guest
Spoiler

Hi,

 

Thanks for the release!

 

I'm getting this error on the OS x version trying to install the [ Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?] component:

ERROR: internal label [22] appears 2 times in processed DLG [TAEROM]
ERROR: postprocessing [TAEROM]: Failure("cannot resolve label")
Stopping installation because of error.
Stopping installation because of error.

 

Any ideas?

 

Thanks

 

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20 hours ago, Guest Guest said:

Thanks for the release!

 

I'm having an issue installing the 'Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?' component:

 

ERROR: internal label [22] appears 2 times in processed DLG [TAEROM]
ERROR: postprocessing [TAEROM]: Failure("cannot resolve label")
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?], rolling back to previous state
Will uninstall 1296 files for [SOD2BG2_IU/SOD2BG2_IU.TP2] component 29.
Uninstalled    1296 files for [SOD2BG2_IU/SOD2BG2_IU.TP2] component 29.
ERROR: Failure("cannot resolve label")
Please make a backup of the file: SETUP-SOD2BG2_IU.DEBUG and look for support at: https://www.gibberlings3.net/forums/forum/214-sod-to-bg2ee-item-upgrade/
Using Language [English]

 

 

Any ideas?

Do you have any other mods installed that change Taerom's dialogue in any way?  If so there may be a conflict.  I just did a test install on a clean BG1EE 2.6 install and didn't run into any issues.

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Guest Sarah

What should be the install order for this mod? Previously I had to put it before EET to get it to work, is that still the case? or between EET and EET_end, or after EET_end?

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3 hours ago, Guest Sarah said:

What should be the install order for this mod? Previously I had to put it before EET to get it to work, is that still the case? or between EET and EET_end, or after EET_end?

Haven't tried it yet, but I guess it's natively compatible with EET, so you should be safe to install it after EET_Core as any other EET compatible yet. Following entry from 2.0 changelog kind of back my assumption:

Spoiler
  • Cleaned up code for more efficient install and better EET compatibility

 

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I'm seeing something strange with v2.0 (maybe it was the same with previous version, I don't know).

It seems to break the demson.dlg file. Mods that I install after sod2bg2_iu that also try to modify this file all fail ("can't verify the action").

 

If  understand correctly; this mod does this:

COPY_EXISTING ~demson.dlg~ ~override~		
	REPLACE_TEXTUALLY ~plat15~ ~dtkrnd04~	//Mail of the Hallowed Hero +3/Pride of the Legion +2

 

This might work in all other files which are ".d", but this one is a ".dlg" which if I'm not wrong is a binary file.

And as you just replace 6 bytes with 8 bytes, this might not work totally as expected.

When I inspect the resource with NearInfinity, before install sod2bg2_ui, I see

SetGlobal("PaladinPlot","GLOBAL",60)
GiveItemCreate("dtkrnd04",Player1,0,0,0)
GiveItemCreate("shld30",Player1,0,0,0)
ActionOverride(Player1,RegainPaladinHood())

After installing, I see

Screenshot_20210604_191039.png.51b75197c1d66e43a77d503cc446763f.png

Notice the two unclosed parenthesis(es?) and the red error image.

 

EDIT: you can take everything I wrote with a grain of salt, I know next to nothing about IE resources or weidu.

Edited by mickabouille
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Replacing with

COPY_EXISTING ~demson.dlg~ ~override~
	DECOMPILE_AND_PATCH
	BEGIN
		REPLACE_TEXTUALLY ~plat15~ ~dtkrnd04~	//Mail of the Hallowed Hero +3/Pride of the Legion +2
	END

seems to do it.

Even if apparently that's not the preferred way to do that (which would be ALTER_TRANS it seems, but that's outside my capabilities ATM).

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This also seems to completely break the botsmith.dlg file. I haven't found why yet.

 

EDIT: maybe that's not that problematic. It add a bunch of

WARNING: internal label [XX] not found in processed DLG [BOTSMITH]

but everybody on the internet seem to ignore those warnings.

Edited by mickabouille
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