Daeros_Trollkiller Posted May 31, 2021 Posted May 31, 2021 The wait is over and Version 2.0.0 has been released! Tons of new stuff added and revisions to lots of the existing items and spells as well! Head on over to the mod page and check it out! Quote
Guest Guest Posted May 31, 2021 Posted May 31, 2021 Thanks for the release! I'm having an issue installing the 'Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?' component: ERROR: internal label [22] appears 2 times in processed DLG [TAEROM] ERROR: postprocessing [TAEROM]: Failure("cannot resolve label") Stopping installation because of error. Stopping installation because of error. ERROR Installing [Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?], rolling back to previous state Will uninstall 1296 files for [SOD2BG2_IU/SOD2BG2_IU.TP2] component 29. Uninstalled 1296 files for [SOD2BG2_IU/SOD2BG2_IU.TP2] component 29. ERROR: Failure("cannot resolve label") Please make a backup of the file: SETUP-SOD2BG2_IU.DEBUG and look for support at: https://www.gibberlings3.net/forums/forum/214-sod-to-bg2ee-item-upgrade/ Using Language [English] Any ideas? Quote
Guest Guest Posted May 31, 2021 Posted May 31, 2021 Spoiler Hi, Thanks for the release! I'm getting this error on the OS x version trying to install the [ Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?] component: ERROR: internal label [22] appears 2 times in processed DLG [TAEROM] ERROR: postprocessing [TAEROM]: Failure("cannot resolve label") Stopping installation because of error. Stopping installation because of error. Any ideas? Thanks Quote
Daeros_Trollkiller Posted June 1, 2021 Author Posted June 1, 2021 20 hours ago, Guest Guest said: Thanks for the release! I'm having an issue installing the 'Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?' component: ERROR: internal label [22] appears 2 times in processed DLG [TAEROM] ERROR: postprocessing [TAEROM]: Failure("cannot resolve label") Stopping installation because of error. Stopping installation because of error. ERROR Installing [Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?], rolling back to previous state Will uninstall 1296 files for [SOD2BG2_IU/SOD2BG2_IU.TP2] component 29. Uninstalled 1296 files for [SOD2BG2_IU/SOD2BG2_IU.TP2] component 29. ERROR: Failure("cannot resolve label") Please make a backup of the file: SETUP-SOD2BG2_IU.DEBUG and look for support at: https://www.gibberlings3.net/forums/forum/214-sod-to-bg2ee-item-upgrade/ Using Language [English] Any ideas? Do you have any other mods installed that change Taerom's dialogue in any way? If so there may be a conflict. I just did a test install on a clean BG1EE 2.6 install and didn't run into any issues. Quote
Cahir Posted June 2, 2021 Posted June 2, 2021 Just now, Endarire said: How 2.6 compatible is this mod? Since basically the last thing Daeros did before 2.0.0 release was testing his mod on patch 2.6.6, I'd say it's pretty much 2.6 compatible. Quote
Endarire Posted June 2, 2021 Posted June 2, 2021 Thankee! I asked since I didn't see any compatibility notes in the readme. Quote
Guest Sarah Posted June 4, 2021 Posted June 4, 2021 What should be the install order for this mod? Previously I had to put it before EET to get it to work, is that still the case? or between EET and EET_end, or after EET_end? Quote
Cahir Posted June 4, 2021 Posted June 4, 2021 3 hours ago, Guest Sarah said: What should be the install order for this mod? Previously I had to put it before EET to get it to work, is that still the case? or between EET and EET_end, or after EET_end? Haven't tried it yet, but I guess it's natively compatible with EET, so you should be safe to install it after EET_Core as any other EET compatible yet. Following entry from 2.0 changelog kind of back my assumption: Spoiler Cleaned up code for more efficient install and better EET compatibility Quote
mickabouille Posted June 4, 2021 Posted June 4, 2021 (edited) I'm seeing something strange with v2.0 (maybe it was the same with previous version, I don't know). It seems to break the demson.dlg file. Mods that I install after sod2bg2_iu that also try to modify this file all fail ("can't verify the action"). If understand correctly; this mod does this: COPY_EXISTING ~demson.dlg~ ~override~ REPLACE_TEXTUALLY ~plat15~ ~dtkrnd04~ //Mail of the Hallowed Hero +3/Pride of the Legion +2 This might work in all other files which are ".d", but this one is a ".dlg" which if I'm not wrong is a binary file. And as you just replace 6 bytes with 8 bytes, this might not work totally as expected. When I inspect the resource with NearInfinity, before install sod2bg2_ui, I see SetGlobal("PaladinPlot","GLOBAL",60) GiveItemCreate("dtkrnd04",Player1,0,0,0) GiveItemCreate("shld30",Player1,0,0,0) ActionOverride(Player1,RegainPaladinHood()) After installing, I see Notice the two unclosed parenthesis(es?) and the red error image. EDIT: you can take everything I wrote with a grain of salt, I know next to nothing about IE resources or weidu. Edited June 4, 2021 by mickabouille Quote
mickabouille Posted June 4, 2021 Posted June 4, 2021 Reading the weidu doc, maybe that's what REPLACE_ACTION_TEXT or REPLACE_ACTION_TEXT_REGEXP are for? Quote
mickabouille Posted June 5, 2021 Posted June 5, 2021 Replacing with COPY_EXISTING ~demson.dlg~ ~override~ DECOMPILE_AND_PATCH BEGIN REPLACE_TEXTUALLY ~plat15~ ~dtkrnd04~ //Mail of the Hallowed Hero +3/Pride of the Legion +2 END seems to do it. Even if apparently that's not the preferred way to do that (which would be ALTER_TRANS it seems, but that's outside my capabilities ATM). Quote
mickabouille Posted June 5, 2021 Posted June 5, 2021 (edited) This also seems to completely break the botsmith.dlg file. I haven't found why yet. EDIT: maybe that's not that problematic. It add a bunch of WARNING: internal label [XX] not found in processed DLG [BOTSMITH] but everybody on the internet seem to ignore those warnings. Edited June 6, 2021 by mickabouille Quote
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