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0x4092 InLine(S:Target*,O:Object*)


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Posted (edited)

More details about trigger: 0x4092 InLine(S:Target*,O:Object*)

Can return true even both S:Target, O:Object are invisible, range for S: Target seems to be unlimited, O:Object must be in visual range

Returns true if O:Object is "blocking" sight line to S: Target

Eg.:

IF
	Detect([GOODCUTOFF])
	InLine("Imoen",LastSeenBy(Myself))
THEN
	RESPONSE #100
		DisplayStringHead(Myself,2)
END

 

Edited by Gamemacik
Posted

Interesting.

So I guess that this trigger can be safely used when attempting to cast WIZARD_LIGHTNING_BOLT and the like...?

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