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Solaufein dialogue fix


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From BD:

 

It resolves a bug whereby in the quest to rescue Phaere from the Illithid, if the player ran off the map while Solaufein was casting, when the player returned, the quest was and all further Ust Natha quests were broken, as the timer for the appearance of the Illithid had gone off while the player was in the wrong area.

 

This was resolved by moving the casting into the cutscene.

 

REPLACE UDSOLA01
IF ~~ THEN BEGIN 46
 SAY #51025
 IF ~~ THEN DO ~SetInterrupt(FALSE)
StartCutSceneMode()
SetGlobal("SolNoTalk1","GLOBAL",1)
Wait(4)
ForceSpell(Myself,DO_NOTHING)
Wait(5)
ForceSpell(Myself,DO_NOTHING)
Wait(4)
ForceSpell(Myself,DO_NOTHING)
Wait(1)
ScreenShake([4707.3105],5)
Wait(1)
Wait(1)
SetInterrupt(TRUE)
Wait(1)
StartCutScene("Cut44v")~ EXIT
END
END

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