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"IsValidForPartyDialogue"


temnix

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2 hours ago, Ardanis said:

Not sure about InMyArea(), but it certainly doesn't care for range/see anymore.

"Anymore"? When did it? In SoA/Tutu? I don't know if I ought to include these extras for EXTERNs to work in Tutu. I guess I'll have to test this. Rieltar talks to Yeslick at the library, let's teleport the dwarf to Durlag's tower or the tiny chicken shed.

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So it would be more reliable, necessary, in fact, for SoA/Tutu to use a combination of state checks? How about !StateCheck(X,CD_STATE_NOTVALID) with InMyArea()? I used IsValid in lots of places lately, playing on EE they work, but if they are going to fall through the floor on a Tutu installation...

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