CamDawg Posted March 27, 2005 Share Posted March 27, 2005 BD allows resting in the thief and Paladin strongholds via area script changes. One undocumented change is that BD eliminates MoveGlobalsTo script actions in the ar0321, ar0323, and ar0324 scripts. I have extended the scripts without eliminating the existing action; if it fixes some undocumented bug we can include it later. // allows resting in thieves guild stronghold EXTEND_BOTTOM ~ar0321.bcs~ ~bg2fixpack/baf/ar032x.baf~ EXTEND_BOTTOM ~ar0322.bcs~ ~bg2fixpack/baf/ar032x.baf~ EXTEND_BOTTOM ~ar0323.bcs~ ~bg2fixpack/baf/ar032x.baf~ EXTEND_BOTTOM ~ar0324.bcs~ ~bg2fixpack/baf/ar032x.baf~ ar032x: IF Global("SetRest","MYAREA",0) Global("PlayerThiefGuild","GLOBAL",1) THEN RESPONSE #100 SetGlobal("SetRest","MYAREA",1) SetAreaRestFlag(1) END IF Global("SetRest","MYAREA",1) !Global("PlayerThiefGuild","GLOBAL",1) THEN RESPONSE #100 SetGlobal("SetRest","MYAREA",0) SetAreaRestFlag(0) END Link to comment
CamDawg Posted March 27, 2005 Author Share Posted March 27, 2005 And the Paladin stronghold area script is extended: // allows resting in paladin stronghold EXTEND_BOTTOM ~ar0903.bcs~ ~bg2fixpack/baf/ar0903.baf~ with this: IF Global("SetRest","AR0903",0) Global("PaladinOrder","GLOBAL",1) THEN RESPONSE #100 SetGlobal("SetRest","AR0903",1) SetAreaRestFlag(1) END IF Global("SetRest","AR0903",1) !Global("PaladinOrder","GLOBAL",1) THEN RESPONSE #100 SetGlobal("SetRest","AR0903",0) SetAreaRestFlag(0) END Link to comment
devSin Posted March 27, 2005 Share Posted March 27, 2005 I have extended the scripts without eliminating the existing actionThis should also fix the problem with "Edwin disappears if you just ignore him entirely and Knock Mae'Var's chest open" (if you get the thief stronghold). Link to comment
CamDawg Posted March 29, 2005 Author Share Posted March 29, 2005 Ah, I suspected as much. Included in alpha 3. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.