sirnicklaus Posted October 28, 2021 Share Posted October 28, 2021 This belt (erroneously it appears) gets rid of beneficial movement effects when it applies its Free Action on the wearer (such as when the character is wearing Boots of Speed or Boots of the Fox). It states on the Icewind Dale Wiki: "the recipient of [Free Action] can still be hasted and receive beneficial movement effects such as those granted by the boots of speed." Quote Link to comment
CamDawg Posted November 26, 2021 Share Posted November 26, 2021 Thankfully IWD also has dual movement speed opcodes. Spells and items are now sorted into movement speed changes which are blocked by Free Action and those that are not (changes from the base game italicized): Not blocked by Free Action: Boots of Speed, Boots of the Fox, Chant's slowdown on the caster, Blood Rage, Animal Rage, internal items for slowing down Norl/increasing speed of squirrels and minotaurs, Circle of Bones' slowdown on the caster, Blade Barrier's slowdown on the caster, Iron Body Blocked by Free Action: Suffocate, Entangle, Spike Stones, Death Fog, Grease Quote Link to comment
sirnicklaus Posted November 26, 2021 Author Share Posted November 26, 2021 (edited) I'm assuming that all the changed/italicized items in your post are in the "Blocked by Free Action" category in my current version of IWD Fixpack then? And out of curiosity: items like Chant's slowdown on the caster should not be alleviated by Free Action? Edited November 26, 2021 by sirnicklaus Quote Link to comment
CamDawg Posted November 26, 2021 Share Posted November 26, 2021 We had this discussion, more or less, in the course of BG2 Fixpack development--though in that case it was Free Action vs. Defensive Spin. There are valid arguments either way, especially since Free Action's description is short and leaves a lot open to interpretation. Wherever we draw the line always feels a little arbitrary, at least. For Chant (like Defensive Spin in BG2), it's more that the movement speed change is a reflection that the caster cannot use this spell while moving at full speed--so the speed reduction is not due to some magical force slowing down the caster, but because they're choosing to slow down to provide the Chant because of physical limitations allowing them to do both. This also fits in with the aims of both spells. Quote Link to comment
sirnicklaus Posted November 26, 2021 Author Share Posted November 26, 2021 6 hours ago, CamDawg said: Thankfully IWD also has dual movement speed opcodes. Spells and items are now sorted into movement speed changes which are blocked by Free Action and those that are not (changes from the base game italicized): Not blocked by Free Action: Boots of Speed, Boots of the Fox, Chant's slowdown on the caster, Blood Rage, Animal Rage, internal items for slowing down Norl/increasing speed of squirrels and minotaurs, Circle of Bones' slowdown on the caster, Blade Barrier's slowdown on the caster, Iron Body Blocked by Free Action: Suffocate, Entangle, Spike Stones, Death Fog, Grease You mention changed/italicized items are changed from the base game. I assume that since at least Boots of Speed and Boots of the Fox seem to be blocked by free action with the current version of Fixpack I have installed, the list you constructed must pertain to what shall be the case in the upcoming Fixpack version? Quote Link to comment
CamDawg Posted November 26, 2021 Share Posted November 26, 2021 Yes, this is how it'll work as of v7. Quote Link to comment
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