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BG1 Friendship and BG1NPC Romance talks are triggering parallel [split from Ajantis BGII: Problems and Bug Reports]


xiaoleiwen

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21 minutes ago, marcnivar said:

I'm not sure whether it is because I installed both the romance option from BG1NPC MOD and also the standalone Ajantis MOD. 

@marcnivar What version of Ajantis BG1 Expansion did you install? Friendship talks should only play if the romance was broken. The trigger for the dialogues check for "not an active romance" so I have no clue what is going on in your game.

What are these variables at for your game:

Global("X#AjantisRomanceActive","GLOBAL")

Global("X#AjantisLoveTalk","GLOBAL")

Global("C#AjantisPCTalk","GLOBAL")

Global("C#AjanFP_RomFPTransfer","LOCALS") <- this is a local variable for Ajantis, keep the mouse cursor over him when checking via cheats.

 

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10 minutes ago, jastey said:

@marcnivar What version of Ajantis BG1 Expansion did you install? Friendship talks should only play if the romance was broken. The trigger for the dialogues check for "not an active romance" so I have no clue what is going on in your game.

What are these variables at for your game:

Global("X#AjantisRomanceActive","GLOBAL")

Global("X#AjantisLoveTalk","GLOBAL")

Global("C#AjantisPCTalk","GLOBAL")

Global("C#AjanFP_RomFPTransfer","LOCALS") <- this is a local variable for Ajantis, keep the mouse cursor over him when checking via cheats.

 

these global showed same variables like 1: attempt to call global 'Global' (a nil value)

 

 

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@marcnivar to call them via cheats, you need to type 

C:

in front for the EE games to address the cheats and specify what you want to do, i.e. "Get":

C:GetGlobal("X#AjantisRomanceActive","GLOBAL")

C:GetGlobal("X#AjantisLoveTalk","GLOBAL")

C:GetGlobal("C#AjantisPCTalk","GLOBAL")

C:GetGlobal("C#AjanFP_RomFPTransfer","LOCALS") <- this is a local variable for Ajantis, keep the mouse cursor over him when checking via cheats. 

 

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9 minutes ago, jastey said:

@marcnivar to call them via cheats, you need to type 

C:

in front for the EE games to address the cheats and specify what you want to do, i.e. "Get":

C:GetGlobal("X#AjantisRomanceActive","GLOBAL")

C:GetGlobal("X#AjantisLoveTalk","GLOBAL")

C:GetGlobal("C#AjantisPCTalk","GLOBAL")

C:GetGlobal("C#AjanFP_RomFPTransfer","LOCALS") <- this is a local variable for Ajantis, keep the mouse cursor over him when checking via cheats. 

 

 

Ajantis BG Expansion v17

C:GetGlobal("X#AjantisRomanceActive","GLOBAL") -1

C:GetGlobal("X#AjantisLoveTalk","GLOBAL") -7

C:GetGlobal("C#AjantisPCTalk","GLOBAL") -7

C:GetGlobal("C#AjanFP_RomFPTransfer","LOCALS")- does not exist

 

Edited by marcnivar
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58 minutes ago, jastey said:

@marcnivar to shut down the friendship dialogues, set per cheat:

C:SetGlobal("C#AjanFP_NoPCTalks","GLOBAL",1)

This shuts down all friendship path dialogues.

Thanks, i will stop it with console. Could it be related to my low reputation when he joined? ( not qualified for romance that time so the friendship start first)

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