xiaoleiwen Posted November 14, 2021 Share Posted November 14, 2021 (edited) I noticed two of the early talks from Ajantis has been repeated. I'm not sure whether it is because I installed both the romance option from BG1NPC MOD and also the standalone Ajantis MOD. For example: Spoiler Edited November 14, 2021 by marcnivar Quote Link to comment
jastey Posted November 14, 2021 Share Posted November 14, 2021 21 minutes ago, marcnivar said: I'm not sure whether it is because I installed both the romance option from BG1NPC MOD and also the standalone Ajantis MOD. @marcnivar What version of Ajantis BG1 Expansion did you install? Friendship talks should only play if the romance was broken. The trigger for the dialogues check for "not an active romance" so I have no clue what is going on in your game. What are these variables at for your game: Global("X#AjantisRomanceActive","GLOBAL") Global("X#AjantisLoveTalk","GLOBAL") Global("C#AjantisPCTalk","GLOBAL") Global("C#AjanFP_RomFPTransfer","LOCALS") <- this is a local variable for Ajantis, keep the mouse cursor over him when checking via cheats. Quote Link to comment
xiaoleiwen Posted November 14, 2021 Author Share Posted November 14, 2021 10 minutes ago, jastey said: @marcnivar What version of Ajantis BG1 Expansion did you install? Friendship talks should only play if the romance was broken. The trigger for the dialogues check for "not an active romance" so I have no clue what is going on in your game. What are these variables at for your game: Global("X#AjantisRomanceActive","GLOBAL") Global("X#AjantisLoveTalk","GLOBAL") Global("C#AjantisPCTalk","GLOBAL") Global("C#AjanFP_RomFPTransfer","LOCALS") <- this is a local variable for Ajantis, keep the mouse cursor over him when checking via cheats. these global showed same variables like 1: attempt to call global 'Global' (a nil value) Quote Link to comment
jastey Posted November 14, 2021 Share Posted November 14, 2021 @marcnivar to call them via cheats, you need to type C: in front for the EE games to address the cheats and specify what you want to do, i.e. "Get": C:GetGlobal("X#AjantisRomanceActive","GLOBAL") C:GetGlobal("X#AjantisLoveTalk","GLOBAL") C:GetGlobal("C#AjantisPCTalk","GLOBAL") C:GetGlobal("C#AjanFP_RomFPTransfer","LOCALS") <- this is a local variable for Ajantis, keep the mouse cursor over him when checking via cheats. Quote Link to comment
xiaoleiwen Posted November 14, 2021 Author Share Posted November 14, 2021 (edited) 9 minutes ago, jastey said: @marcnivar to call them via cheats, you need to type C: in front for the EE games to address the cheats and specify what you want to do, i.e. "Get": C:GetGlobal("X#AjantisRomanceActive","GLOBAL") C:GetGlobal("X#AjantisLoveTalk","GLOBAL") C:GetGlobal("C#AjantisPCTalk","GLOBAL") C:GetGlobal("C#AjanFP_RomFPTransfer","LOCALS") <- this is a local variable for Ajantis, keep the mouse cursor over him when checking via cheats. Ajantis BG Expansion v17 C:GetGlobal("X#AjantisRomanceActive","GLOBAL") -1 C:GetGlobal("X#AjantisLoveTalk","GLOBAL") -7 C:GetGlobal("C#AjantisPCTalk","GLOBAL") -7 C:GetGlobal("C#AjanFP_RomFPTransfer","LOCALS")- does not exist Edited November 14, 2021 by marcnivar Quote Link to comment
jastey Posted November 14, 2021 Share Posted November 14, 2021 @marcnivar Global("X#AjantisRomanceActive","GLOBAL") at "1" and the friendship talks running normally is literally not possible. The friendship talks check for "!Global("X#AjantisRomanceActive","GLOBAL",1)" (i.e. NOT romance active) in the activation script blocks. I have no idea what is going on in your game. Quote Link to comment
jastey Posted November 14, 2021 Share Posted November 14, 2021 @marcnivar to shut down the friendship dialogues, set per cheat: C:SetGlobal("C#AjanFP_NoPCTalks","GLOBAL",1) This shuts down all friendship path dialogues. Quote Link to comment
xiaoleiwen Posted November 14, 2021 Author Share Posted November 14, 2021 58 minutes ago, jastey said: @marcnivar to shut down the friendship dialogues, set per cheat: C:SetGlobal("C#AjanFP_NoPCTalks","GLOBAL",1) This shuts down all friendship path dialogues. Thanks, i will stop it with console. Could it be related to my low reputation when he joined? ( not qualified for romance that time so the friendship start first) Quote Link to comment
jastey Posted November 14, 2021 Share Posted November 14, 2021 Hmm, interesting idea. I'll note it down and will have a look at it. Thanks! Quote Link to comment
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