Black Elk Posted April 1, 2005 Share Posted April 1, 2005 OK I know you guys are really trying to get the final version of the NPCs project under wraps and so far the work you've done has been exceptional. But since development is still technically going on I thought I'd bring up something thats been bothering me since I first played BG in 97. Druids have always been my favorite character class, so I was really keen to notice one particular flaw in the BG backstory. On the surface Candlekeep seems to provide a reasonably workable backstory for nearly every class. Fighters, Thiefs, Bards, Mages (and to a lesser extent Clerics) all seem quite at home there. NPCs of nearly ever ilk can be found roaming about the grounds, and its easy to see how one might achieve their first level in any of those classes without leaving the town walls. Gorion would appear to offer a wealth of instruction for any aspiring mage. Bards have an endless supply of reading material to catch up on the local lore. There are plenty of swordarms and rats to the keep fighter types busy. One can easilly imagine a few mischivious escapades with Imoen to keep the kleptomaniacs on their toes. Even the Clerics have their Temple of Oghma (though this is a bit lacking in some respects). The up and comming Druid, on the other hand, seems painfully neglected. Sure there's Old Ness to look after, but even thatÃ¢â‚¬â„¢s a stretch and I was always left wanting more. So what to do? I think this situation could be easily rectified if we had some sort of Wilderness savvy NPC in Candlekeep. Perhaps not a permanent resident, but a kind of frequent visitor. Someone who has taken an interest in the protagonist and could introduce him/her to the ways of the wilderness. Even if it was just a few lines or even (wishing hoping) an extra mini quest... it would go a long way in settling these back-story issues. To go one better, an expanded relationship with Jaheira during the early phase of the game would be really awesome. One where she could act as a kind of tutor with a few extra banters (or at least recognize that the protagonist is not wholly oblivious when it comes to druidic lore.) I could see Rangers benefiting from a set up like this as well. Well there you have it... My number one wish for the BG1NPC project. Any thoughts? If you guys are receptive to the NPC idea I'd be happy to offer some suggestions or draft some simple dialogue. -------------------------------------------------------------- Also, and you can't tell me this wouldn't be cool, what if the Protagonist (druid/ranger) could befriend an animal outside the Friendly Arm Inn, who could then serve as a companion? A wolf or wild dog, who could be summoned using a special stone ala BG2. Now that would be really awesome Just think of the possibilities Imoen, fastening pink bows around the poor dog's neck. Monty, always trying to eat it. Stealing bones from Xzar and chasing Boo around forest. Edwin's bizzare allergic reactions. And of course who could forget the Canine romance with Faldorn's companion. Now there's a thought... After all who wouldn't want to see puppies in BG I'm not holding out for anything that involved though. Just the simple NPC would be a major improvement. ------------------------------------------ PS. If by some magical coincidence the NPC in Candlekeep was named "Black Elk" and were to use this portrait: Well... lets just say you'd score some major points with at least 1 fan Cheers Link to comment
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