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INI animations: info about sound_freq and color_chunks


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sound_freq specifies the frequency of playing walking sounds to match them with walking animations. It is measured in ticks (1 tick = 1/15 sec). For example, "sound_freq=150" plays walking sounds every 10 sec, and "sound_freq=8" plays walking sounds every 0.5 sec.

color_chunks accepts color gradient values 0-255, but contrary to the key name, it does not change the blood color of the chunked death animation. Instead, it currently works like a switch to enable or disable the chunking animation on death. Any value 0-254 enables the chunked death, and 255 disables it.

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