Graion Dilach Posted June 22, 2022 Author Share Posted June 22, 2022 The vanilla game is already full of characters who have unavailable items. I am considering going over the list to discuss this in the Fixpack. Quote Link to comment
Graion Dilach Posted June 25, 2022 Author Share Posted June 25, 2022 Released 1.4 (I really should stop overiterating this one component) which tries to stash unavailable items to free inventory slots before generating the bags. Should help on mobs like the BG1 gnolls. Also, yota13 did a Russian translation for this one. Quote Link to comment
Endarire Posted July 6, 2022 Share Posted July 6, 2022 How EET compatible is this tweaks mod? I very much want it to be! Quote Link to comment
Guest Graion@Work Posted July 6, 2022 Share Posted July 6, 2022 The spell scroll distributor tweaks require the Enhanced Edition games, they're only available to BGEE/BG2EE/IWDEE/EET. The other tweaks are backwards compatible from SoA onwards, so they're enabled for all variants of BG2/TuTu/BGT/BGEE/BG2EE/IWDEE/EET. The cleric component might be compatible with oIWD and oBG1, but I didn't tested it and have it disabled due to that. I haven't considered PST(EE) and I'm not interested at reviewing compatibility against that for the moment. Quote Link to comment
Graion Dilach Posted November 16, 2022 Author Share Posted November 16, 2022 Version 1.6 updated the spell scroll components to filter out duplicate spells. Version 1.6.1 added French translation, thanks again @JohnBob! I've got some plans for this one though, but notsure when will I get there to code them. Hopefully at the end of December I'll get there. Quote Link to comment
Graion Dilach Posted December 3, 2022 Author Share Posted December 3, 2022 Version 1.7 added a component to use SoD's planetar animation for the planetars. Quote Link to comment
Graion Dilach Posted January 19, 2023 Author Share Posted January 19, 2023 (edited) Version 1.8 introduces two new components: Grant Ranger spell slots to Cleric-Ranger multiclasses Equip items from inventory to fill empty slots 1.8.1 updates the French translation. Edited January 20, 2023 by Graion Dilach Quote Link to comment
Graion Dilach Posted February 16, 2023 Author Share Posted February 16, 2023 Version 1.9; Random Spell Scrolls: Add ClassSpellTool support. Quote Link to comment
BlackStrapMolasses Posted November 2, 2023 Share Posted November 2, 2023 I wonder if anyone knows what's going on here: I wanted to use component 3505 of SCS but this post suggests it's bugged and so I looked for this as an alternative. However, the scrolls components fail to install. Here's the debug report and the Weidu log. DTKDANCE.ITM is (I think) the Dancing Lights spell from SoD; when I installed only (what I thought were) relevant SoD mods and this tweak everything was fine (no weidu log for that). Just looking for ideas as to what might be causing this. ProjectInfinity-WeiDU-Error-zgtweaks-10.log WeiDU.log Quote Link to comment
Graion Dilach Posted November 2, 2023 Author Share Posted November 2, 2023 (edited) @BlackStrapMolasses Could you please run a weidu --log nul --change-log SPELL.IDS and weidu --log nul --change-log DTKDANCE.ITM command, collect their outputs and files and upload it here? DTKDANCE.ITM is the SoD2BG2 Item Upgrade Dancing Lights duplicate's scroll, but I'm not sure why it acts as if it lacks a spell slot. This sounds to me as if ADD_SPELL failed in SoD2BG2IU and the result garbled the scroll and that's what I tripped on. It is a bug on my side that I shoulda skip this case since it's broken, but I'd still like to know the test scenario. Edited November 2, 2023 by Graion Dilach Quote Link to comment
Graion Dilach Posted November 2, 2023 Author Share Posted November 2, 2023 (edited) Okay, I found the error in my validation, so I just updated RandomGraionTweaks to v1.12 with the fix. It should skip your broken Dancing Lights now, with mentioning it in the logfile now. Although I wouldn't recommend installing it as-is to your setup because you already have the Bag of Spilling installed. Thanks for the report! Edited November 2, 2023 by Graion Dilach Quote Link to comment
BlackStrapMolasses Posted November 5, 2023 Share Posted November 5, 2023 Thanks for the fix! (And, also, for the tip to find out which mods have changed a given file). One query (just so I'm clear): I'm going to install a new list shortly - am I OK to use the scroll components and the bag of spilling or is it one or the other? Quote Link to comment
Graion Dilach Posted November 5, 2023 Author Share Posted November 5, 2023 Ofcourse you can, it's just that the bag needs to come after all the mods and components which add items, and the additional scrolls are also items afterall. Quote Link to comment
ktchong Posted February 2 Share Posted February 2 (edited) I have a question about this component: Quote Component 9999 Equip items from inventory to fill empty slots This component goes through creature inventories and attempt to equip all the items which the creature has a spare inventory slot for. Already-equipped items are not changed or touched. Does it equip Algernon's Cloak (I think it is originally not equipped) and other similar items, and make them more difficult or impossible to pickpocket? (i.e., because the mod component makes the owners equip/wear all those items.) Edited February 2 by ktchong Quote Link to comment
jmerry Posted February 2 Share Posted February 2 Some items become more difficult to pickpocket. Algernon's cloak is not one of them, because it's initially in a quick slot and the component interprets that as already equipped. It won't move items out of "wrong" slots. Quote Link to comment
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