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weapon damage solely as an on-hit effect


Awachi

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Posted

Anyone done this?  I'm reading all kinds of mods' threads here and SHS back to the early 00s, and haven't come across this.  Just wondering if there's a discussion or even consensus extant.

Posted

If you mean a weapon which only does damage through opcodes, to make a weapon that only does fire/cold/magic damage etc., there's one already in the EE (the Voidsword +3). It's set to 0d0 with no damage bonus and deals damage via a bonus magic damage opcode instead. The only problem is that critical hit damage and strength bonuses don't apply by default.

Posted

I mean where even the normal physical damage is relegated to an effect.

Posted

Yes, there’s no reason it couldn’t be done, but the problems remain:

17 minutes ago, The Artisan said:

critical hit damage and strength bonuses don't apply

Probably backstab damage as well. The impact on regular gameplay would be fairly notable, and it would take a lot of work to account for that and rebalance things. Question being, to what benefit?

Posted

Other than <weapon damage type> vs the <AC vs damage type>, there's no meaningful interaction between armors and weapons.  I wanted, for examples, a flail to ignore any AC bonus from a shield, or plate mail to ignore darts (I know that can possibly be done with immunity to projectile).

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