Mordekaie Posted April 8, 2022 Share Posted April 8, 2022 I am working on an EET install. I am planning to install Rogue Rebalancing with Song and Silence and Refinements (along with other mods). My main interrogation concerns compatibility between the main components of RR and S&S as they both play with thief and bard kits. I did some tests and it looks ok, but to be sure i prefers to ask to the community. Basically can i put together RR "0- Proper dual-wielding implementation for Thieves and Bards" / "1 - Thief kit revisions" AND "0 - Changes to trueclass bards and thieves, and unmodded game kits" from Song & Silence ? My install order between those mods is at the moment : Rogue Rebalancing 0- Proper dual-wielding implementation for Thieves and Bards 1 - Thief kit revisions - I like the version of the swashbuckler 2 - Thief High Level Ability revisions 3 - Proper racial adjustments for thieving skills 4 - Bard kit revisions - (If compatible with other Bard kits like Bardic Wonder)5 - Bard High Level Ability revisions - Or HLAs from Refinements6 - Proper spell progression for Bards - Or from TA, F&P… and moved elsewhere 9 - Revised Thievery : Retain default thievery potions and prevent their effects from stacking 11 - Chosen of Cyric encounter 12 - Shadow Thief Improvements 99 - BG2-style icons for RR content Song and Silence 0 - Changes to trueclass bards and thieves, and unmodded game kits (required for other components) 1 - Add new bardic store and thief items - Should i move this earlier in the Item section ? Few kits Refinements All HLAs except "110 - Thief HLAs" Quote Link to comment
Isewein Posted October 8, 2022 Share Posted October 8, 2022 In the BGT days, at least, you had to install S&S before RR for full compatibility, while Refinements was supposed to come after most of RR save for the latter's HLA components, which were to be installed last. Has that changed? Have you run into any issues with your install? Quote Link to comment
Mordekaie Posted October 8, 2022 Author Share Posted October 8, 2022 1 hour ago, Isewein said: In the BGT days, at least, you had to install S&S before RR for full compatibility, while Refinements was supposed to come after most of RR save for the latter's HLA components, which were to be installed last. Has that changed? Have you run into any issues with your install? I am still working on my big EET install when i have 5 minutes. I think there is no more problem to install S&S after RR. Refinement is usually installed later. Quote Link to comment
subtledoctor Posted October 9, 2022 Share Posted October 9, 2022 15 hours ago, Isewein said: while Refinements was supposed to come after most of RR save for the latter's HLA components, which were to be installed last. Has that changed? With the EE games/Refinements v4, you should install RR before Refinements. Quote Link to comment
Isewein Posted October 9, 2022 Share Posted October 9, 2022 Oh, so splitting up RR is no longer necessary? Good to know. Quote Link to comment
Mordekaie Posted November 2, 2022 Author Share Posted November 2, 2022 @subtledoctor Should i install S&S before or after RR ? The S&S readme recommands to install RR before S&S, while you recommand to install RR after S&S (from your readmes). I guess the recommandation from S&S is outdated ? Quote Link to comment
subtledoctor Posted November 3, 2022 Share Posted November 3, 2022 I always do RR, then S&S. Quote Link to comment
Granger77 Posted October 11, 2023 Share Posted October 11, 2023 (edited) Hey Mordekaie! How did this end up working for you? I'm also trying to figure out install order, and how the different components fit together. Did you end up using the HLAs from Refinements or Rogue Rebalancing? Also - did you incorporate any components from Might and Guile? Edited October 11, 2023 by Granger77 Quote Link to comment
InKal Posted October 12, 2023 Share Posted October 12, 2023 I always do RR then never S&S and then never Refinements. Quote Link to comment
subtledoctor Posted October 12, 2023 Share Posted October 12, 2023 Well isn't that special. Quote Link to comment
Morgoth Posted February 18 Share Posted February 18 I remember that Rogue rebalancing added a merchant in the second floor of Gaelan's house. Does anyone know which component add that one? The new items component ? Quote Link to comment
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