Oloriniel Posted July 17, 2022 Author Share Posted July 17, 2022 I've used it before and *not* had problems, at least as far as I got in the game (early SoD). However, I don't need it. Between SCS, Butchery, and MiH EQ, I'm already boosting my difficulty significantly. So, better safe than sorry, I'll take it out. Quote Link to comment
Graion Dilach Posted July 17, 2022 Share Posted July 17, 2022 If you want more spawns for an EET game, I've already fixed both BGEESpawns and BGSpawns this weekend anyway. Quote Link to comment
Oloriniel Posted July 17, 2022 Author Share Posted July 17, 2022 Awesome! Does one choose one of the two, or are they compatible? Quote Link to comment
Oloriniel Posted July 17, 2022 Author Share Posted July 17, 2022 Never minds, I see that that 1 is only for BGEE, and the other for EET. Quote Link to comment
Nathan82 Posted July 17, 2022 Share Posted July 17, 2022 @Olorinielare you trying to play the game with the stutterdebug tool installed? From the weidu log you've uploaded, its installed in about the middle of your install. It isn't mean to be used while playing the game and could well be the cause of things not working, like cut scenes. From the readme; "The tool functions like a normal WeiDU mod and can be installed and completely deinstalled like one. It is supposed to be installed directly onto your game. For EET, it can be installed after EET-end. The tool is not meant to be included into a normal playthrough." Quote Link to comment
Graion Dilach Posted July 17, 2022 Share Posted July 17, 2022 (edited) 3 hours ago, Oloriniel said: Awesome! Does one choose one of the two, or are they compatible? BGEEspawns uspport BGEE and EET, BGSpawns support BGT and EET. Both are compatible and stack on top of each other when mixed. BGEESpawns allows stacking on top of the vanilla game (and/or the Enemy Randomizer), BGSpawns disables vanilla spawns currently as part of it's install. Edited July 17, 2022 by Graion Dilach Quote Link to comment
Oloriniel Posted July 18, 2022 Author Share Posted July 18, 2022 20 hours ago, Nathan82 said: @Olorinielare you trying to play the game with the stutterdebug tool installed? From the weidu log you've uploaded, its installed in about the middle of your install. It isn't mean to be used while playing the game and could well be the cause of things not working, like cut scenes. From the readme; "The tool functions like a normal WeiDU mod and can be installed and completely deinstalled like one. It is supposed to be installed directly onto your game. For EET, it can be installed after EET-end. The tool is not meant to be included into a normal playthrough." Yeah, I goofed there, and that's why I'm halfway through a 36 hour reinstall. If you're installing some 1500 components from a few hundred mods, and don't read every readme and take notes to make sure you don't miss incompatibilities PI doesn't flag, or triple-check that you didn't copy/paste something into a bad spot, that's what can happen, and you've no one to blame but yourself. Quote Link to comment
Nathan82 Posted July 18, 2022 Share Posted July 18, 2022 @Oloriniel it's easily done. I've lost count of the number of times i've completed an install only to realise i meant to change something and forgot. Hopefully not having the stutterdebug installed in the middle of the install will sort some, if not all, the issues you were having. Quote Link to comment
Oloriniel Posted July 18, 2022 Author Share Posted July 18, 2022 Well, I hadn't even gotten out of Candlekeep, so who knows how many problems still lie ahead of me? But maybe this experiment will yield useful information for modders to resolve bugs and incompatibilities. Quote Link to comment
subtledoctor Posted July 18, 2022 Share Posted July 18, 2022 3 hours ago, Oloriniel said: installing some 1500 components Cripes, that's more than double what I’ve got installed. I didn’t even think there were that many mod components out there… Quote Link to comment
Graion Dilach Posted July 18, 2022 Share Posted July 18, 2022 PI reports 2733 available components in 206 mods for my BG mod storage folder currently. Sure, I only install 962 out of that, but those numbers are quite believable. Quote Link to comment
subtledoctor Posted July 18, 2022 Share Posted July 18, 2022 27I expected about half that. I mean, still in the same order of magnitude to be sure. Just, not quite 2700. And I'm not sure I ever saw a weidu.log 1500 lines long. (Mine is ~650 lines, and I know it's actually a fairly conservative install. I just expected a more aggressive install to be near yours, around the 1,000 mark.) Quote Link to comment
Oloriniel Posted July 18, 2022 Author Share Posted July 18, 2022 On 7/17/2022 at 12:20 PM, Graion Dilach said: BGEEspawns uspport BGEE and EET, BGSpawns support BGT and EET. Both are compatible and stack on top of each other when mixed. BGEESpawns allows stacking on top of the vanilla game (and/or the Enemy Randomizer), BGSpawns disables vanilla spawns currently as part of it's install. [C:\Downloads\Tools\WeiDU\249.00\weidu.exe] WeiDU version 24900 Using .\lang\en_us\dialog.tlk SKIPPING: [BGEE Leveling Spawns Mod] Baldur's Gate Enhanced Edition could not be detected. Quote Link to comment
Graion Dilach Posted July 18, 2022 Share Posted July 18, 2022 Is that with 0.7, the one from https://github.com/GraionDilach/BGEESpawn/releases/tag/0.7? Quote Link to comment
Oloriniel Posted July 18, 2022 Author Share Posted July 18, 2022 Sure is, I downloaded it and added it after you mentioned that you had updated them Quote Link to comment
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