shohy Posted July 12 Author Share Posted July 12 V 0.8 Increased duration of various effects so that they become more stable. All skills that require save vs. breath are modified as making save with a +6 bonus initially, and -1 save penalty for every 4 levels of the attacker. Improved Single-Weapon Style: If you successfully tripped your opponent, or he is is already in a helpless state (stunned / hold / unconsciousness), you can continue to cast tripping without the limitation of once per round. Adjustment of tripping effect: A tripped foe will be punished on THAC0 and AC. All effects are shortened to 2 seconds, and a rank 1 Single-Weapon Style has 25% chance to only prevent the enemy from moving. Tripping has priority over dragging when they're both available. If the tripping fails, then dragging becomes effective on the next attack. Monks can cast tripping twice per round since they can't be hasted. Effects of mighty blow and dragging attacks can be immuned by certain spells or items. Neutral creatures will no longer cast shield bash on players. Fixed the damage bonus of Two-Weapon Style. Quote Link to comment
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