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[Released MOD] Call of the Lost Goddess - A quest mod for BG2EE


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"Know that it is folly for the gods to change fate."

"Call of the Lost Goddess" is a quest mod that adds new quests, areas, monsters and items to BG2. It is inspired by the pen-and-paper adventure "For Duty and Deity" by Dale Donovan. 

Key features:

  • 46 new areas to explore (45 that are newly designed from scratch in 3D; 1 modified area from IWD)
  • A new city district accessible from the worldmap: Goldspires
  • More than 40 new unique items
  • New monsters with new animations: Vrocks, Dretches, Nighthags and many more
  • Challenging battles
  • Many sidequest for a full gameplay experience
  • Multiple different roleplaying options to solve most quests
  • 8-10 hours playing time
  • The mod is set in the SoA part of the trilogy
  • The adventure and quests are playable from the beginning of the game
  • Game engine: BG2EE and EET
  • Recommended character level: Level 10+

Current version: 
Version 1.0 

Download: 
Click the link below to download the English version of the mod from the German Baldur's Gate community page: 

Download the mod

Installation: 
Extract the contents of the mod archive to your game's main directory (BGII:EE/EET which contains the CHITIN.KEY file). On successful extraction, there should be a "godcall" folder and a "setup-godcall.exe" file in your game folder. To install, simply double-click setupgodcall.exe and follow the instructions on screen.

This mod is only compatible with BG2EE / EET, not the classic BG2 - ToB game

Readme: https://www.baldurs-gate.de/acifer/Godcall_Readme.pdf


Trailer:

Screenshots:

Spoiler

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Credits:
Acifer: Graphics, design, programming 
@Lava : Advice, Ideas, Item graphics & design, Beta testing
@morpheus562  : Enemy & encounter design, scripting 
@Weigo  : Worldmap programming 
@megrimlock: English version, proofreading, Beta testing
@OiseauRebelle: Beta testing
Soul: Beta testing
Genwa: Beta testing
shadowlich: Debug test run, proofreading 
@Taimon - Coding help 
@argent77  - Coding & WeiDU help 
@Morywen - Beta testing

@Roberciiik: Worldmap help for BP-BGT
Shai Hulud, Lotus Noctus, Belryll, Danol: additional help
Laura Hirsbrunner: Readme Template

This mod uses many animations taken from Infinity Animations. Credits for these amazing animations go to the original creators of this mod.

This mod uses animations originally created for Neverwinter Nights 1 and one songfile from NWN1.

I used AI for the voiceover of this mod using the tools Elevenlabs and Replica Studios. I have used the AI in compliance with all applicable copyright regulations and have not cloned or copied voices of other artists. You can choose to not install the voiceover if you don't like this component as it's separately from the main component.

 

Edited by Acifer
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Thank you all for your feedback!

9 hours ago, Daulmakan said:

This looks so amazing it makes a sad panda that's it's EE only.

The code for Vanilla BG2 is still present, as I had developed this mod to a certain extent for original BG2. Unfortunately I don't have the time at the moment as I want to complete my other projects first, but it would basically be possible to make the mod backwards compatible again and adapt scripts, items and some bams for the classic version of the game.

14 hours ago, Isewein said:

Waukeen finally getting her bit of attention, eh?

It seems so. 😇

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13 hours ago, Daulmakan said:

This looks so amazing it makes a sad panda that's it's EE only. Congrats on the teaser release.

You should ask to be part of the betatesting. I've seen your report on the NWN mod for BG2 and your contributions have been great. 

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19 hours ago, Acifer said:

The code for Vanilla BG2 is still present, as I had developed this mod to a certain extent for original BG2. Unfortunately I don't have the time at the moment as I want to complete my other projects first, but it would basically be possible to make the mod backwards compatible again and adapt scripts, items and some bams for the classic version of the game.

Glad to hear, fingers crossed.

16 hours ago, Morgoth said:

You should ask to be part of the betatesting. I've seen your report on the NWN mod for BG2 and your contributions have been great. 

Thank you. 😀

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5 hours ago, Baptor said:

Is this available to play yet? People seem to be playing it but I can't find a download anywhere.

From the OP :

"Current progress: 

The mod version is beta V. 0.7

The English version is currently being proofread and Beta tested. As soon as this is completed I will officially release the English version of the mod and provide a download link." 

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Yes, I need some more time before I can publish the first official version.
I'm receiving extremely helpful feedback in terms of beta testing and proofreading, which is improving the mod immensely. It's amazing to be able to work with such dedicated people from the community.
So it won't take too long.

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Posted (edited)

The weather in Athkatla is expected to be sunny next week - a good time to release the mod!

I expect to publish the official English version V 1.0 at the end of next week.

dhbojr2-ad045b3a-a23c-427a-82ae-7143946b

Edited by Acifer
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