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Glitches with PVRZ-based BAM files (BAM V2)


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Several BAM files that are used for displaying GUI elements use the (pvrz-based) BAM V2 format. These files can produce the same visual glitches around borders as seen by map tilesets. Since BAM V1 supports alpha-blending it should be possible to fix these glitches by converting the affected files to the BAM V1 format.

Examples:

Spoiler

example-1.jpg.11c1b1cc4ec935be35337083b457e3aa.jpg

example-2.jpg.3b403f862201d54ea8fa94df1b72c47a.jpg

 

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