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GemRB for Windows Phone/Windows 10 mobile


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Hello guys! I have a smartphone running Windows Phone 8.1, and it's unlocked (I can install various apps). How can I compile this engine for this operating system?

P.s: I also have an SDK for this platform, an emulator for this OS, and can test everything possible.

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I'm not sure anyone ever tried, but the first thing to check is if all the dependencies are available for that platform. The build process itself should be pretty standard, but I have no idea what sort of packaging the OS expects. It's unlikely that cmake does the right thing by default. So overall it's likely quite some work before even considering any native additions (eg. ios has its own launcher).

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On 6/1/2024 at 8:59 PM, _99mi99_ said:

Hello guys! I have a smartphone running Windows Phone 8.1, and it's unlocked (I can install various apps). How can I compile this engine for this operating system?

P.s: I also have an SDK for this platform, an emulator for this OS, and can test everything possible.

it's note the same as android

 

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Edited by james-morison
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