paladin84 Posted July 30 Share Posted July 30 As far as I remember, there are dialogs in different romances (eg BG1NPC) that starts when the party is about to rest (rest button is clicked) and before the actual rest, a dialog can happen. How is this implemented? I see "PartyRested()" trigger, but nothing like "PartyAboutToRest()". Quote Link to comment
jastey Posted July 30 Share Posted July 30 There is an own script for this. It is set via the pdialog.2da. The 4th entry is the "dream script", it triggers upon rest when the conditions are met. Quote Link to comment
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