Kasumi Posted August 9 Share Posted August 9 (edited) On 8/6/2024 at 12:28 PM, Guest jastey said: Old BG1+TotSC? What would make the old game freeze, I don't even know. Wrong colors or animations were possible reasons IMHO. I have no idea why it would be bgqe, it doesn't add to the scene nor Imoen, it doesn't even add to the area, I think? *scratches head* I wish some of the people who maintain the very few mods that work on old version (and this is one of the go-to ones) test them on classic BG +TotSC... The simplest way is to use the GOG Original Saga release to avoid swapping between 6 discs. Because I tried modding it and tons returned an error even on absolutely clean game. Edited August 9 by Kasumi Quote Link to comment
Guest jastey Posted August 9 Share Posted August 9 I wished I had the time to support BG1+TotSC for the approx. 5 people who played it the last 5 years. I do test new mod versions on: BGT, BG:EE, BG:EE with SoD, EET. And for every game all mod language versions. Open NI every time and check for text encoding errors. This happens *after* the work for the new release is done (and before the actual download and announcement topics are created). Thanks for the heads up, I need to remove the mentioning of oBG1 and Tutu from the supported list. Quote Link to comment
Kasumi Posted August 9 Author Share Posted August 9 (edited) 4 hours ago, Guest jastey said: I wished I had the time to support BG1+TotSC for the approx. 5 people who played it the last 5 years. I do test new mod versions on: BGT, BG:EE, BG:EE with SoD, EET. And for every game all mod language versions. Open NI every time and check for text encoding errors. This happens *after* the work for the new release is done (and before the actual download and announcement topics are created). Thanks for the heads up, I need to remove the mentioning of oBG1 and Tutu from the supported list. I am literally watching two ongoing let's plays of OG BG1 + TotSC and there's two more of us just posting here, so that makes four in this month alone... I guess fifth guy or girl made it to five years ago? It's a pain finding mods that work on BG1 original BECAUSE of so much stuff was made for Tutu and Trilogy that are effectively obsolete now, anyone I see on YouTube either plays EE or THE OG... Is a quick test on BG1 Original Saga "once in a few years" really taking more time than a non-EE Trilogy installs?.. and last time I tried Tutu it was an all-nighter just to avoid green water. Enhanced Edition made it pointless and EET seems to be the way to play Trilogy over BWP now. But this mod works on Original Saga, either GOG or 6CD versions, I tried both, on English version I only had two components not installed and two reporting errors. I shared my logs and stuff to help because I thought bug reporting is important. Especially for like half a dozen mods listed as recommended for Original BG1. The other poster's compatibility issues are specific to their install. Edited August 9 by Kasumi typos Quote Link to comment
jastey Posted August 12 Share Posted August 12 On 8/9/2024 at 5:00 PM, Kasumi said: Is a quick test on BG1 Original Saga "once in a few years" really taking more time than a non-EE Trilogy installs? Probably not, although I'd need to install it first, but it adds to the workload, obviously. Like I said, I'm sorry for the false promises. I'll remove the comatibility notes, unless someone takes the time and debugs the oBG1 install, because I do not have the time any more. Quote Link to comment
Kasumi Posted August 12 Author Share Posted August 12 16 hours ago, jastey said: Probably not, although I'd need to install it first, but it adds to the workload, obviously. Like I said, I'm sorry for the false promises. I'll remove the comatibility notes, unless someone takes the time and debugs the oBG1 install, because I do not have the time any more. Again, it is compatible, it works on original BG +TotSC, removing compatibility notes would be harmful because people would get only more confused and assume they install a non-working mod... ...we are just posting errors and problems we run into because that's what mod forums are for. There's no rush or pressure on you, or anyone, we know you're doing this in your own free time for free, it's just regular testing and reporting just to make mod creators or maintainers aware of it just in case. Quote Link to comment
jastey Posted August 13 Share Posted August 13 No pressure? You were lamenting that you wished the mod would be tested and explained to me how little time it would take to do so. I graciously ignored that you obviously have no idea how much time modding takes and that we do not talk about minutes, but hours to maintain oBG1 compatibility on top of all other game versions, but at some point it's enough. Please let it go. Quote Link to comment
Kasumi Posted August 13 Author Share Posted August 13 (edited) 6 hours ago, jastey said: No pressure? You were lamenting that you wished the mod would be tested and explained to me how little time it would take to do so. I graciously ignored that you obviously have no idea how much time modding takes and that we do not talk about minutes, but hours to maintain oBG1 compatibility on top of all other game versions, but at some point it's enough. Please let it go. You're incredibly hostile out of nowhere... again. O.o I took time to make two separate clean reinstalls for tests (both 6CD and GOG), making sure it's not a mod conflict on my end, saved the logs, then registered on the site, published everything here, doing free playtesting just to keep the community informed... then after another person posted different errors as well, I tried to reassure you that we are not demanding anything, JUST providing feedback so mod maintainers aren't in the dark next time someone runs into errors. I also suggested to prioritize OBG over BGT & Tutu whenever you feel like it. Mornagest was willing to do extra tests too... Neither of us was confrontational. And you are now calling yourself "gracious" after being so passive-aggressive and mocking people who decided to play the original game for either nostalgia or as a curio, that's... something. So yeah, keep bullying everyone who used "Bug Thread" thread to... report bugs we ran into. Apparently, there just wasn't enough gatekeeping here, so you needed to do some extra hazing to make sure new people just stay alienated for good and threads return to being dead for years. Edited August 13 by Kasumi Quote Link to comment
jastey Posted August 13 Share Posted August 13 I wrote several posts ago that I do not have time any more to support oBG1. Now re-read your posts. Quote Link to comment
jastey Posted August 13 Share Posted August 13 @Kasumi I made this an own thread. Feel free to continue your monologue about how I should spend my free time to maintain my own mods. Quote Link to comment
Salk Posted August 15 Share Posted August 15 (edited) Providing support for BGT makes infinitely much more sense than providing support for the original Baldur's Gate game because BGT is still in active development as today and it's a project that extends to the game's sequel and its expansion. Dropping TuTu support would be more understandable since there's not been any active development / support for EasyTuTu since 2013, more or less. But dropping support for the original game is what makes the most sense of all, when time constraints are examined and when logic is applied. Not to mention that there is not much of a valid reason to play the classic oBG game with the EE version is undoubtedly a superior version that can further be modded to have some of the most controversial removed (new EE movies, for instance) in order to restore some of the classic content. Edited August 15 by Salk Quote Link to comment
Angel Posted August 15 Share Posted August 15 Modding for oBG1 with its very limited engine and stunted scripting ability is incredibly hard. We're talking hours if not days of extra work here for very limited gains. It is also mostly pointless because there are multiple ways to play the game in a vastly improved engine and there have been for many years. Pushing mod developers for support even after they have already stated they have neither the time nor the inclination is only going to get you a very cold reception. Quote Link to comment
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