ScrambledKhegs Posted September 3 Share Posted September 3 After initiating dialogue with Odren, the conversation abruptly ends at the point where a companion is supposed to interject. I suspect it might be caused by the Make Watchers' Keep accessible between SoA and ToB component. Immediately after SoA, my companions have switched dialogue files to 'name25J.DLG' but, technically, we're still in Chapter 7 which borks the triggers: Trigger index: 2 Next dialogue: KELDO25J.DLG Response trigger 2: IsValidForPartyDialog("Keldorn") GlobalGT("Chapter","GLOBAL",7) or Trigger index: 5 Next dialogue: KELDORJ.DLG Response trigger 5: Global("cd_keldorn_wk18","GLOBAL",0) IfValidForPartyDialogue("Keldorn") GlobalLT("Chapter","GLOBAL",8) Using the console to increment the global variable fixes the issue: C:SetGlobal("Chapter","GLOBAL",8) Quote Link to comment
DavidW Posted September 4 Share Posted September 4 Yes, I see the issue. There's some new (well, relatively new!) EE scripting here that changes how the dialogs function and is not playing nicely with that component. I'll try to fix for next version. Till then, the workaround is, as you say, to manually set the chapter to 8. (Set it back once you've finished, or you might confuse ToB.) Quote Link to comment
DavidW Posted September 4 Share Posted September 4 OK, there is a fix for this that will go live in 35.20. You can hotfix by dropping the attached file into stratagems/gameplay. wk_early.tpa Quote Link to comment
ScrambledKhegs Posted Saturday at 12:34 PM Author Share Posted Saturday at 12:34 PM Yep, that should do it. Quote Link to comment
DavidW Posted Saturday at 03:11 PM Share Posted Saturday at 03:11 PM Excellent, thanks for reporting it. Quote Link to comment
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