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Favored Soul of Oghma's innate "Identify" ability spell isn't available when trying to identify items.


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Posted (edited)

Favored Soul (and I assume other clerics) of Oghma may cast Identify once per day, and again at level 5, and every 4 levels after.  Unfortunately when you go to identify an item in your inventory, both the "Scroll" and "Spell" buttons are greyed out in the menu.  I assumed the "Spell" option would be where that gets used?

Have only tested this with Favored Soul class thus far.

edit: This is without any UI mods installed.

Edited by Brogan
Posted

Pretty sure the normal Identify function is hardcoded to work only with SPWI110.spl. Innate/divine versions or moving it to another level will not work.

Alternatives I have employed are 1) just making a kit ability that briefly increases Lore; or 2) using a UI mod to completely change how Identification works, matching the original capability and adding more flexible options. (Note, I take no credit for that, the code is by Bubb, my mods simply use it with permission.)

Posted

While this *could* be sorted by UI magic, I don't think the game's worth the candle for what is ultimately mostly a quality-of-life tweak. I've increased their lore bonus from 10/level to 15/level and dropped the Identify ability.

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