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Axe proficiency not showing up


Guest Alessandro

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Guest Alessandro
Posted

Hello, 

after starting the game it seems that there are some conflicts when creating the character: 

1. in the step where I have to choose the class, the list is all black. I can select the class (going by heart) but nothing is visible

2. in the proficiency weapons section Axe is missing.

I have installed ToF following the recommendations in the readme.
In chronological order: SoDtoBg2, RR, Bubbs spell and EEex, IWDification, Skill and abilities, ascension, tweaks anthology, ToF and SCS. (i have also tried to install ToF before tweaks but i have the same issue).

Any suggestion how to solve this? 

Posted (edited)
On 9/22/2024 at 2:56 AM, Guest Alessandro said:

Hello, 

after starting the game it seems that there are some conflicts when creating the character: 

1. in the step where I have to choose the class, the list is all black. I can select the class (going by heart) but nothing is visible

2. in the proficiency weapons section Axe is missing.

I have installed ToF following the recommendations in the readme.
In chronological order: SoDtoBg2, RR, Bubbs spell and EEex, IWDification, Skill and abilities, ascension, tweaks anthology, ToF and SCS. (i have also tried to install ToF before tweaks but i have the same issue).

Any suggestion how to solve this? 

I am experiencing the latter issue too.

When creating a new character, at the "Skills" step, the weapon proficiency list starts at Bastard Sword and omits Axe. I specifically checked to see if Axe was being displaced to a different spot on the list - it is not.

WeiDU.log WeiDU-BGEE.log

Edited by PixelsnPolygons
Posted (edited)

I experienced this axe error in Beta 13, as well. David thought it was due to my admittedly very lengthy and complex mod list, but this may indicate otherwise. He was unable to reproduce the error on his own ToF-only install.

I did confirm that I could assign pips to axe via EEKeeper and the effects of Expertise, Mastery, etc were correctly applied.  The UI just didn't show the stars in the character record.

Edit: Looks like your mod list is pretty lengthy as well, Pixels. Probably somewhere in the intersection between our 3 lists lies the culprit.  I attached mine.

Allesandro, can you upload yours?

 

WeiDU.log

Edited by Lightbringer
Posted

I had a similar isue back to Beta11/12, and while researching for that, i found it was due to IWDification add 2H -axes into the game component. 

Link to post: 

 

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