Dan_P Posted October 22 Posted October 22 Happening because it's setting 0x22 on the ITMs to MC (mace). In unmodded games, these are set to MS (Morning star). If intended, then ignore, but if not, please fix for next version. Thanks. Quote
Jarno Mikkola Posted October 22 Posted October 22 The fix is to identify the item, and make it a morning star in the mod... if it is a morning star. It's kinda hard to do that if you don't give ANY details. So, for example, item name would be nice. Quote
Dan_P Posted October 23 Author Posted October 23 It's not a specific item or items (and I haven't even tested with mod items). Talking just the base game items, this component doesn't differentiate between mace and morning star for the 0x22 appearance. If it did in the past it no longer does. All morning stars in all games that this component installs on are affected (classic BG1 through EEs). This includes IWD2, though that game doesn't have a paperdoll, so there's no actual difference in appearance. Quote
InKal Posted October 23 Posted October 23 (edited) this is probably because mace/moringstar is the same weapon category/fighting style. also Talents of fearun is crap. Edited October 23 by InKal Quote
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