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Class / Race Reactivity Pack


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Posted

Hello, hello. 👋
I hope what I'm asking for is allowed here - if not please delete this thread.
Otherwise...

I'm starting work on a Reaction Pack to add some class / race dialogue options for BGEE & BG2EE. It's still in the beginning stages but RoyalProtector kindly offered to share ideas for more reactions. Then suggested we open it up to the community - a good call - which brings me here.

What parts of the game do players think lack options?

https://github.com/bucketfulofsunshine/bfs-reactivity-pack
(Yes, I intend to rename, since it's more than my changes that will be present. 😀
I added a short reaction today, for Druid and Rangers, but I intend to add more. Then test compatibility and proofread. 

Current Content:

  • (BG2EE) Allow Druids and Rangers to recognize what Guril Berries are and make suggestions for other alternatives. 


Future Plans:

  • (BG1EE) Add an option in the Feldepost Inn to proclaim you're also a mage. No more 'You're a mage? We don't want trouble with a mage!'  We have a mage too! It's duel time!
  • (BG2EE) Add option for clerics of Lathander to recognize aspects of him in Amaunator.
  • (BG2EE) Add option, if the player has more than X amount of gold, to comment as such in the Mithrest Inn. The nobles will still look down on you but, hey, at least you're rich!


What I'm asking for: 

Please share any areas in the game you think need more reactions. You can say exactly what lines you'd like to offer, for what race or class, or simply point in a general direction you'd like more content. If you want to code something up, and share, obviously you'd get full mention and credit. Though people might want to offer their own download for that anyway.

EXAMPLE
(BGEE & BG2EE) As a bard, I'd like the option to speak to an Innkeeper and ask to perform (for a moderate fee). 

Posted

I'd like to extend it to other party members - if applicable. 

For the most part, for better compatibility, I'm adding new dialogue options for CHARNAME without touching vanilla dialogue. But, in the instance that having a certain class in the party would work, I'd like to account for that.

E.g. Any mage should have the option to let CHARNAME say 'We have a mage too!' in Feldepost's inn. Even if they aren't a mage themselves.

I'm not adding new reactivity for NPCs by themselves, without CHARNAME's involvement, since that would be better suited to an NPC mod. 

Posted (edited)

Really looking forward to this, and good luck taking this challenge on! I hope we can help.

Off the top of my head, here's some areas that might benefit from special interactions:

  • (THIEF CLASS) Prompt to speak with Black Lily using Thieves' Cant that offers you a discount at the store 
  • (MAGE CLASS) Prompt for Thalantyr which makes him address you with a slightly less condescending tone
  • (BARBARIAN/BERSERKER CLASS) Prompt to scare off with intimidation the Flaming Fist that try to murder your party on your way to Nashkel
  • (ELF RACE or DRUID/RANGER CLASS) Special prompt with regards to Nymph that is trying to protect her tree from the woodcutters, perhaps based on love of nature or protection of nature as a druid or ranger
  • (DRUID CLASS) Special prompts when dealing with the Shadow Druids, perhaps an interjection of two when meeting Faldorn.

I don't have time right now to reflect on more possibilities, but I will suggest more at a later moment. I hope this is the type of feedback that's helpful, let me know :)

10 minutes ago, mickabouille said:

Is this limited to CHARNAME or does it apply to other party members too?

Other party members, at least custom joinable NPCs, should have their own reactions, I imagine. My sense though is it would be easier to make it charname-only for now so it runs less risk of interfering with the portrayal of arbitrary NPCs that join your party. But it's not my call.

Edited by RoyalProtector
Posted

This is exactly the kind of feedback I was hoping for. Thank you! ❤️

I like all those ideas and I'll see about getting them added (if it's within my skillset). 🫠

RoyalProtector echoes my stance. I feel NPC reactions would be better suited for a separate mod - or an NPC mod focusing on said NPC. Otherwise this risks compatibility issues with other vanilla NPC expansion mods. E.g. the friendship mods. 

Posted (edited)

[BGEE] Werewolf island should have various confused reactions for a shapeshifter.

[BGEE] Winthrop should beg pardon for his impertinent "clean as an elven arse" comment for elven characters.

[BG2EE] Less initial suspicion from Elhan if CHARNAME is an elf.

[BG2EE] Irenicus mocks the weakness of CHARNAME's magical abilities if they are an arcane caster class.

 

Edited by megrimlock
Posted (edited)

I'd love to see bards have some chances to loredump a bit - knowing who Kozah is (maybe an opportunity for a priest of Talos there as well?), that kind of thing. Let their nerd flag fly! It might also be fun to let bards "cheat" at riddles and have an answer that indicates they already know the correct response.

Quote

[BG2EE] Less initial suspicion from Elhan if CHARNAME is an elf.

He actually does have elf-specific dialogue already. It's not a huge distinction, but it is there - mostly his lines change from "you are not an elf" to "you are an elf, but..." and remain otherwise unchanged.

Edited by moggadeet
Posted (edited)

If your username - megrimlock - didn't already prove that you're a person of culture... 

Then your suggestions certainly did! 👑

I'm adding them all to the list. Thanks for the ideas (and the giggles). ❤️

Ooh! Good shouts for the bards Moggadeet! 

Edited by bucketfulofsunshine
Posted
10 minutes ago, moggadeet said:

He actually does have elf-specific dialogue already. It's not a huge distinction, but it is there - mostly his lines change from "you are not an elf" to "you are an elf, but..." and remain otherwise unchanged.

I couldn't remember and checked the wiki instead of playing through. Wiki only refers to Viconia getting special(ly bad) treatment.

Posted (edited)

I double checked - while there are elf reactions to returning the Lanthorn, and before entering the city, Elhan does not acknowledge an elven CHARNAME before that. 

There are only reactions to Viconia being present in the original dialogue. The wiki was correct. 😀

Edited by bucketfulofsunshine
Posted (edited)

Some more possibilities to ponder (for now just in BGEE )

  • [DRUID/RANGER]: Convince Trevor that you don't need to kill the rats, you can persuade them to leave peacefully, which completes the quest. There could be an amusing conversation with the rats.
  • [PALADIN]: Tell off and maybe threaten to kill Eldoth after being told what his scheme is, since you see through his lies. Some possible outcomes could be that he leaves, or you kill him. This of course means you can't recruit Skie without extra modding work, but perhaps it's an OK price to pay. Maybe Tiax too could have a similar treatment.
  • [PALADIN]: Threaten Edwin because of his murder plot which makes him leave for the remainder of the game
  • [BLACKGUARD]: Have a special prompt when meeting Dorn, perhaps something along the lines of "I know what you are". More lines of enthusiastic agreement with Dorn when bloodshed is concerned.
  • [CLERIC/DRUID/SHAMAN]: Offer to heal Samuel to alleviate his pain while you carry him to the Friendly Arm Inn. This option gives +1 reputation after it's completed.
  • [THIEF]: Special reply for the gnome that wants you to steal a telescope from the Hall of Wonders
  • [FIGHTER/BARBARIAN]: Special reply to Shar-Teel in response to her challenge when meeting her 
  • [ASSASSIN]: Special reply to Lothander and Marek in response to their threat. Perhaps Slythe and Kristi too.
  • [DWARF]: Special friendly reply when rescuing Yeslick
  • [PRIEST OF TEMPUS]: Recognize Branwen as a fellow worshipper of the lord of battles when you save her
  • [THIEF]: Call Safana out on her obvious roguish attempts at manipulation that you know like the back of you hand when you meet her, could lead to a description of her request in more plain terms, like "okay, you caught me, but hear me out anyway".
  • [MONK]: Acknowledgment of Rasaad's discipline when meeting him.
  • [SUN SOUL MONK]: A more precise acknowledgement of Rasaad's discipline.
  • [DARK MOON MONK]: Harsh words when meeting Rasaad, maybe with an option to end the conversation in a fight.
  • [DARK MOON MONK]: Recognize Viconia as a servant of Shar, and welcome her with more open arms
Edited by RoyalProtector
Posted

Do consider though, that Charname during BG1 is still a just-outta-cloister newbie. Maybe giving any possible reactions in the early that kind of angle would be appropriate.

Sure, you may be a blackguard, but you're nothing more than little chick out of a monastery. Your blood lust is probably more bottled up teenage edginess than anything. :P

Posted

Thanks Royal. I'll get all those suggestions added to the list - and see about implementing them (if possible).

I've decided to break some components into a more joking / fourth-wall-breaking option. Winthrop, for instance, doesn't actually say the 'elven arse' comment. It's his soundset, sure, but it's not present in the dialog. So, since I love the idea of elven <CHARNAME> calling him out, I want to add the option. However, for more serious playthroughs, it might stick out. 

Adding more Blackguard reactions with Dorn makes perfect sense. Yes - even as an edgelord😂 
I'd also expand that, when suitable, to BG2EE tbh. E.g. Blackguard <CHARNAME> should be more enthusiastic about Dorn's recruitment quest. 

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