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Dirty Llew's extra umber hulk armor dialogue should be part of UB, not Fixpack.


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Posted (edited)

EDIT:

See this post. I think this change should move from Fixpack to UB.

 

 

I got the following installed. Playing original IWD+HoW+ToTL (not EE)

 

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~AB.TP2~ #0 #0 // Auril's Bane Core Files
~IWDFIXPACK/SETUP-IWDFIXPACK.TP2~ #0 #0 // Assorted Fixes: v10
~IWDFIXPACK/SETUP-IWDFIXPACK.TP2~ #0 #100 // Game Text Update: v10
~IU_IWD/SETUP-IU_IWD.TP2~ #0 #0 // Item Upgrade for Icewind Dale: v6
~UB_IWD/SETUP-UB_IWD.TP2~ #0 #100 // Malavon's Golems: v11
~UB_IWD/SETUP-UB_IWD.TP2~ #0 #200 // Expanded Guello/Beorn Quest: v11
~UB_IWD/SETUP-UB_IWD.TP2~ #0 #300 // Marketh's Ring: v11
~UB_IWD/SETUP-UB_IWD.TP2~ #0 #400 // Presio's Duel: v11
~UB_IWD/SETUP-UB_IWD.TP2~ #0 #500 // Orrick's Rhino Beetle Shield: v11
~UB_IWD/SETUP-UB_IWD.TP2~ #0 #600 // The High Baptist's Flock: v11
~UB_IWD/SETUP-UB_IWD.TP2~ #0 #700 // Actual Shadows in Vale of Shadows [Graion Dilach]: v11
~UB_IWD/SETUP-UB_IWD.TP2~ #0 #1500 // Minor Item Restorations: v11
~UB_IWD/SETUP-UB_IWD.TP2~ #0 #2000 // Restored Random Drops: v11
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow [plainab/grogerson]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Annoying Visual Effects from Equipped Items -> Remove blur effect: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2152 // Wear Multiple Protection Items -> Allow armor plus one protection item [Angel]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3242 // Friendly Random Drops -> Exchange with merchants: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3250 // Never Lose Access to Orrick the Gray's Trade Goods: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3310 // Start New Games with Party AI Turned Off: v16

 

Dirty Llew now has a dialogue that I don't remember him having from the original game. On any non-first dialogue with him, if you have an Umber Hulk hide, he gives you an armor in exchange. Unless you refuse it 14 times, then the offer is off.

Looking at the dialogue files with Infinity Explorer, if I ignore Override then the dialogue originally was there but was not implemented in the game since there was a check on a variable being both 15 and 1, which can never happen.

So which mod restored it? Auril's Bane? UB? Item Upgrade?

Also looking at this thread:

https://forums.beamdog.com/discussion/74385/what-to-do-with-umber-hulk-hides

Camdawg seems to suggest that in EE this dialogue is restored by default?


Yet another post here

https://sorcerers.net/community/threads/umber-hulk-hides.11827/#post-839020

suggests you need 11 of them?

Since I don't own EE and can't check it myself, could someone tell me which mod restores the dialogue line in the original game, and how is it implemented in EE?

 

Thanks,

Edited by ZFR
Posted

I don't know, but you can use the --change-log flag of weidu to see which mods modified a specific file.

Posted (edited)
15 hours ago, lynx said:

I don't know, but you can use the --change-log flag of weidu to see which mods modified a specific file.

Thank you. To my surprise the culprit turned out to be... IWD Fixpack.

To be honest, I think it's a bad idea to include it here. This looks like something the game's authors wanted to implement, then just abandoned (and perhaps that's why they added the armor to the store instead). This is not a bug to be fixed, it's restored content that should go to UB.

 

Besides, the current implementation has some issues: TakePartyItemAll("HideUmb") seems to take a long time. If you have many umber hulk hides (I had 15 in a bag of holding, not sure if that contributes to the issue), then choosing "Thanks.  What do you have for sale?" dialogue options after giving the hides, causes the store to appear and stop the exchange midway. I end up with Llew taking some of my hides and giving nothing in return.

 

I'll edit the title of this thread

Edited by ZFR

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