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Improved GUI animation crash


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Posted (edited)

oBG2

I'm using BG2 Improved GUI by @Insomniator and I've got the #1000 // Smart Hand Off Slot component installed. It backports the ability to have two-handed weapons equipped while an item is in the off-hand.

I've discovered that this causes a crash when the party is under the Drow polymorph effect from Adalon. You have to ensure that no two-handed weapons get equipped while an off-hand is in use to avoid the crash.

ASSERTION FAILED!
File: ObjAnimation.h
Line: 2095

Exp: m_animation != NULL

Is there a way I could fix this? It's using (135) Polymorph applied through SPIN825.SPL. The resources are UDMAN.CRE (male) and UDGIRL.CRE (female). 

 

 

Edited by WanderingScholar

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