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IESDP Updated


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The IESDP has been updated again (finally)!

 

Updates include:

Misc.

updated actions, object definitions

 

.dat

Improved spelling / grammar

Improved invisibility does not provide saving throw bonuses

Updated bg2 opcodes (309)

 

Scripting

BG1

IncrementGlobal doesn't do locals

 

BG2/IWD2

Confirmed name trigger uses scriptname (not strref name)

147 RemoveSpellRES(S:Spell*)

0x00A1 SpellCastOnMeRES(S:Spell*,O:Caster*)

0x0091 SpellCastRES(S:Spell*,O:Object*)

0x00A6 SpellCastPriestRES(S:Spell*,O:Object*)

0x00A7 SpellCastInnateRES(S:Spell*,O:Object*)

 

PST

GenerateModronMaze

FixEngineRoom

SetCorpseEnabled

SetMazeEasier()

SetMazeHarder()

 

Misc.

NumTimesTalkedTo updates

Trigger() trigger, Sendtrigger() action

 

File Formats

ARE -

Map notes struct updated

 

CHR -

Quick items/quick spells

 

CRE -

0x027c / 0x027e Observations

Confirmation of spell memorised

Flag suppositions

Internal field (iwd2)

Saved location (iwd2)

Secondary death var (iwd1)

 

GAM -

Stored locations struct + weather field

 

SPL -

Fixed spell exclusion bits

 

VVC -

Corrected fields around 0x88

 

 

 

The IESDP is located at:

http://iesdp.gibberlings3.net/

 

The IESDP update board is at:

http://forums.gibberlings3.net/index.php?showforum=54

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