igi Posted July 2, 2005 Share Posted July 2, 2005 The IESDP has been updated again (finally)! Updates include: Misc. updated actions, object definitions .dat Improved spelling / grammar Improved invisibility does not provide saving throw bonuses Updated bg2 opcodes (309) Scripting BG1 IncrementGlobal doesn't do locals BG2/IWD2 Confirmed name trigger uses scriptname (not strref name) 147 RemoveSpellRES(S:Spell*) 0x00A1 SpellCastOnMeRES(S:Spell*,O:Caster*) 0x0091 SpellCastRES(S:Spell*,O:Object*) 0x00A6 SpellCastPriestRES(S:Spell*,O:Object*) 0x00A7 SpellCastInnateRES(S:Spell*,O:Object*) PST GenerateModronMaze FixEngineRoom SetCorpseEnabled SetMazeEasier() SetMazeHarder() Misc. NumTimesTalkedTo updates Trigger() trigger, Sendtrigger() action File Formats ARE - Map notes struct updated CHR - Quick items/quick spells CRE - 0x027c / 0x027e Observations Confirmation of spell memorised Flag suppositions Internal field (iwd2) Saved location (iwd2) Secondary death var (iwd1) GAM - Stored locations struct + weather field SPL - Fixed spell exclusion bits VVC - Corrected fields around 0x88 The IESDP is located at: http://iesdp.gibberlings3.net/ The IESDP update board is at: http://forums.gibberlings3.net/index.php?showforum=54 Link to comment
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