Jump to content

IWD creature unknowns


Avenger

Recommended Posts

There was a 104 bytes unknown field (the new fields) in IWD's creature file.

The known fields are similar to those of PST and IWD2 stores in a similar field.

 

0x0270 2 (word) unknown

0x0272 2 (word) unknown

0x0274 2x5 (word) Internal variables

0x027e 32 (char array) secondary death variable

0x029e 32 (char array) tertiary death variable

0x02be 2 (word) unknown

0x02c0 2 (word) Saved X coordinate of character

0x02c2 2 (word) Saved Y coordinate of character

0x02c4 2 (word) Saved orientation

0x02c6 18 (bytes) unknown

 

I hope i defined exactly 104 bytes :)

 

Oops, sorry, IGI, move this back to the normal forum if you wish.

Link to comment

I think both death variables, along with 'sprite_is_dead'<primary dv> are set.

I've no idea why this redundancy is required.

It could be that one of the variables is only set to 1 while the other is increased every time.

Or that one of the variables is set when you just attack the creature.

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...