Avenger Posted July 16, 2005 Share Posted July 16, 2005 0x2e4 and 0x2e6 appears to be used ingame to enumerate the actors. 0x2e4 seems to be a global index while 0x2e6 is an area local index. Creatures in the .gam file also have an index. CTRL-M in iwd2 displays these values as a combined dword. In a later PST savegame the global index went as high as 5000. But in BG1 i saw no such high numbers. I don't know if the global index has to be unique. Probably a switch of the master area would clear it... Link to comment
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