TinyMage Posted July 19, 2005 Share Posted July 19, 2005 A level 7 fighter with 9 constitution should have a maximum of 70 health not 80 right? A level 8 swashbuckler with 16 constitition should have a max of 64 health not 70? It seems as if normal difficulty is awarding an extra level of hitpoints ( without constititution bonuses ) to created characters. Also I remember some other bug where in certain situations if you had used the switch-to-normal difficulty trick to get maximum health your characters would lose that health. I don't remember exactly where I encountered this so I will keep looking. Link to comment
Idobek Posted July 19, 2005 Share Posted July 19, 2005 The protangonist gets an extra roll of the dice at the beginning of the game. I think BioWare referred to it as a "Bhaalspawn Bonus" or somesuch. Not a bug (unfortunately). Link to comment
TinyMage Posted July 19, 2005 Author Share Posted July 19, 2005 No kidding? I never knew that. Link to comment
igi Posted July 19, 2005 Share Posted July 19, 2005 Does this "Bhaalspawn Bonus" crop up at other levels? There have been occasioms when my character has inexplicably gained extra HP on levelling up Link to comment
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