CamDawg Posted July 23, 2005 Share Posted July 23, 2005 Cam: Spotted what looks like a BG2 bug. In ppsime.dlg, states 4 and 5 are accessible depending on your dialog choice. But only state 5 has a SaveGame(). Link to comment
CamDawg Posted January 3, 2006 Author Share Posted January 3, 2006 Fixed in d code: // two paths from Sime's dialogue; one has a SaveGame(0) and the other does not ADD_TRANS_ACTION PPSIME BEGIN 4 END BEGIN 0 END ~SaveGame(0)~ Added to the wiki. Link to comment
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