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[Idea] Remove restoration fatigue...


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No that is exactly the point. It is quite a thing for a cleric to cast restoration and they should be fatigued. Sadly only a mana system could show the true costs of a spell to the caster and I would rather vouch for more spells of that sort to fatigue the caster.

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No that is exactly the point. It is quite a thing for a cleric to cast restoration and they should be fatigued. Sadly only a mana system could show the true costs of a spell to the caster and I would rather vouch for more spells of that sort to fatigue the caster.

 

Well, yes. I understand the reason for it perfectly but I'm suggesting a more 'ease of use'ish tweak to remove those little annoyances for some players (e.g. bottomless containers, infinite stacking etc)

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