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Miss Sakaki

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If you are setting it in a script you'll want to SetName(~Name~), assuming you are running that on the creature in question. Failing that you'll want ActionOverride(Person,SetName(~Name~)).


If you are setting it in dialogue you'll want to DO ~SetName(%Name%)~. You have to use %s instead of ~s or it'll think it's the closing tilde of the DO action i.e. WeiDU matches it like this DO ~SetName(~Name~)~. It'll then throw a hissyfit on 'Name' because it doesn't know what it is.

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