Domi Posted August 16, 2005 Author Share Posted August 16, 2005 At Candlekeep, I think, it largely depends on PC's personality. A strong, selfish, charismatic man would keep her attention, while a pathetic, spineless, good-for-nothing weakling(that was my inner Shar-Teel, I'm afraid) would fail dismally - and Safana could even call the guard and frame PC for Reiltar's murder, in the second case. Or decide that she can kneed and mold him easier. Though, I agree, she thinks that she prefers to manipulate a strong man. Though Black Alarick putting her ashore might have taught her to scale her appetites a bit. Perhaps, this could be why she'd rather not deal with Sarevok, who is anything, but controllable type. Link to comment
Sorrow Posted August 16, 2005 Share Posted August 16, 2005 I think that there should be a possibility of seducing Garrick and turning him into <CHARNAME>'s sex toy. Link to comment
Domi Posted August 16, 2005 Author Share Posted August 16, 2005 Nah, that'll be a component in the 'win the game by seduction' mod once suggested by the infamous Evil Overlord of the Planes. Oh, just in case, I am not kidding whe I say that we are done adding content. Woo-hoo! Link to comment
Hendryk Posted August 16, 2005 Share Posted August 16, 2005 Hmm...I think that there should be an option of killing her after hearing her biography (for especially sensitive and caring characters)... I think that a selfish, strong, charismatic and wise man would rather eliminate her before she would cause him trouble. <{POST_SNAPBACK}> True. Don't forget the PC's background though; Gorion's tutelage in cloistered Candlekeep. Whatever else she might represent, Safana plainly has a knowledge of the "real" world far beyond what any PC may have gained by the time one might meet Safana. And, among males such as you describe, there is also a thing known as "trophy-hunting". Of course, Safana would see through the PC's clumsy attempts on that line and, for sport and revenge, would play along, seeking to turn the tables on the arrogant-but-naive PC. As for the more sensitive, caring PC, Safana recounts nothing deserving of death and so should just be kicked out of the party. And if this option exists, Safana should also try (for sport and revenge, as above) to talk the PC out of it. If the PC falls for her line ("You are the first really *noble* man I have ever met!"), then Safana would push a different set of buttons to make the PC her emotional slave. Link to comment
Sorrow Posted August 16, 2005 Share Posted August 16, 2005 That's what I wan't to do to Garrick... Garrick deserves to be a love slave ... <CHARNAME> deserves to have a love slave... If the more sensitive, caring PC cares about the fate of people who can fall victims to Safana's malicious manipulations, he/she can think that stopping her from committing such abominable deeds is a good thing. Link to comment
Domi Posted August 16, 2005 Author Share Posted August 16, 2005 Hmm...I think that there should be an option of killing her after hearing her biography (for especially sensitive and caring characters)... I think that a selfish, strong, charismatic and wise man would rather eliminate her before she would cause him trouble. <{POST_SNAPBACK}> True. Don't forget the PC's background though; Gorion's tutelage in cloistered Candlekeep. Whatever else she might represent, Safana plainly has a knowledge of the "real" world far beyond what any PC may have gained by the time one might meet Safana. And, among males such as you describe, there is also a thing known as "trophy-hunting". Of course, Safana would see through the PC's clumsy attempts on that line and, for sport and revenge, would play along, seeking to turn the tables on the arrogant-but-naive PC. As for the more sensitive, caring PC, Safana recounts nothing deserving of death and so should just be kicked out of the party. And if this option exists, Safana should also try (for sport and revenge, as above) to talk the PC out of it. If the PC falls for her line ("You are the first really *noble* man I have ever met!"), then Safana would push a different set of buttons to make the PC her emotional slave. <{POST_SNAPBACK}> There are a few practical problems that spring up with complex scenarious like this one. Firstly, we are presented with the problem of multiple paths. Let's say we did initial 8 talks, were we tracked an index on each PC's reply and defined him as "Cunning" or "Naive". So, we branched the romance from here. At that point it's better to start writting 2 separate romances, because mixing and matching talks or setting a global for each option will drive a coder (at least me) insane. So, we started writting 2 different romances. In one we try to show a struggle between Safana and Charname. Challenges: what is it exactly she will try to 'manipulate' PC into? Giving her money? Finding and capturing Alaric's ship? Robbing Thravenhurts of their Manor and giving it to her via some intrigue? Another one - if there is a plot, how do we show it? Cut scenes, making the PC to anticipate it? Thinly veiled hints? Stats depending revelations-pointers? The second way has less challenges, because one will just write a path were PC has no options, but *gaze at Safana and fetch her what she wishes*. I imagine that to be relatively unattractive to the majority of the players. Say, now, finally, we build up the romance to the conflict where PC either tries to murder Safana himself, or rebels against her influence (or not). In my view it is going to be very challenging, because you will have to somehow tackle a bunch of possible 'murder options' into a dialogue. It can end up being hilareous. I know, I had been through it with 'PC can chose if it was she or someone else who tried to poison Coran'. //Probably in PID: ~*You finally decide to kill Safana - the woman became more trouble than she is worth*~ ++ ~*Select your trusty dagger and...*~ ++ ~*Find that vial of deadly poison you bought from Montaron and..*~ etc. All, and all, there has to be a fine balance of either making the romantic plot too primitive - trying to simplify - and letting it to overtake the main plot of the game. Link to comment
Kulyok Posted August 16, 2005 Share Posted August 16, 2005 There is also such thing as the vision of the author. Different people, different ideas of the plot - not to mention different versions of the character. But the linear path may hold some attraction, as well. Safana: Darling, will you reach out and pass me these darts? 1. What darts? 2. Certainly, Safana. Here you go. 3. And what shall I receive? 4. If you want these darts, you'll have to come through me! Text only - no cutscenes\plots\quests\whatever. Just some more text. A lot more, perhaps. But it is rewarding for a player, very much so: four different scenarios already - and they will unravel in each dialogue in their full richness. The fourth scenario, for example, can easily develop into a mock duel, a trade of insults, a battle of wills, or an erotic game - the relationship would be heavily erotic, in my opinion. And as for Tamoko - a single Safana's interjection during PC's second visit to the Iron Throne compound may be an insinuation enough to Safana's probable betrayal. Feh, just an idle fantasy, really. I'm off to bed. Link to comment
Domi Posted August 16, 2005 Author Share Posted August 16, 2005 I do not know. I am famous for not being able to write a dialogue with PC under 20 states long, but I am wary of having too wide of a range of branching in a single talk, because imo, it calls for the next talk to start in the same vein as the last one finished. It can be balanced somewhat by maintaining a few personalities of PC throughout each dialogue (3 or 4), but I do think that in some situations completely different path is the only way of developping a romance. Good night! Link to comment
Jinnai Posted August 16, 2005 Share Posted August 16, 2005 Heh, but even selfish, strong, charasmaic and wise males could be taken fool by someone, maybe not Safana, but someone else perhaps. Anyway Domi, what was your purpose for starting this thread? Just curious what people wanted or did you have some alterior motives? Link to comment
Domi Posted August 17, 2005 Author Share Posted August 17, 2005 No motives at all. I was just tired and wanted to chat about something that entertains me, and it sort of took off from there - and it was really cool to hear what people think. I am actually begining to worry, that we are concentrating too much on Safana without Kiki around. Link to comment
Kulyok Posted August 19, 2005 Share Posted August 19, 2005 I've read this and understood what kind of romance I've been missing... http://gamejag.net/index.php?name=PNphpBB2...ewtopic&t=67994 Link to comment
Guest Guest Posted August 19, 2005 Share Posted August 19, 2005 OMG, and easy to code to! Though the join in dialogue will need to be added... Banter set though should be no problems. Link to comment
Kiki Posted September 5, 2005 Share Posted September 5, 2005 I am sort of back. Mr. Kiki and I have sporadically been talking about creating a romance for Safana after all, where she just toys with the PC. Some food for thought in this thread. Link to comment
Domi Posted September 5, 2005 Author Share Posted September 5, 2005 Yay, Kiki - long time no see! I hope that you and yours are all doing well We are sort of wrapping up atm here, but I think that a Safana's Romance mod will be a great additioin to the TUTU mods collection, for sure! Link to comment
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