Meira Posted September 29, 2005 Share Posted September 29, 2005 It's pretty standard to have first line or two voiced, but what if in a long dialogue there is something really significant said later on? Would it sound odd if after a silence there was voiced lines again? For example: X: Hey, you have dirt on your face! (voiced) Y: No I don't! Where? X: Right there! Y: Here? X: No, bit to the left. Y: You mean here? X: No, I meant *your* left! Y: Oh, now I get it! Thank you, X. X: It's all right. I love you, after all. (voiced) Just seeking an opinion here... (Voicing everything is just a bit too much.) EDIT: Added commas. Link to comment
Kulyok Posted September 29, 2005 Share Posted September 29, 2005 I've seen it done in crucial Kelsey dialogues: Voiced line - silence- silence-silence - voiced. ("I--what am I talking about? I love you, <CHARNAME>! I love you, and for some reason that makes everything else make so much sense.") And also voiced-voiced- silence-silence- voiced-silence in the nookie dialogue. Personally, it made sense to me, so, if you are talking about lovetalks, especially important lovetalks, I would say: "Thumbs up! Go ahead." However, in flirts I felt uncomfortable when many lines were voiced, since 1) I did not feel that flirts were that important; 2) Flirt Pack is not voiced, so it feels slightly out of context to me; 3) While "Mmmmmph!" or something else original sounds nice, "I love you" voiced and repeated again and again is a bit jarring. (You will place the comma before X and before "after all", will you? ) Link to comment
BigRob Posted September 30, 2005 Share Posted September 30, 2005 Yeah, I think mixed silence and voice is OK, as long as the "major" lines in a dialogeu are voiced. With how many lines there are in an NPC mod doing total and complete voicing would be huge! Link to comment
Andyr Posted October 3, 2005 Share Posted October 3, 2005 I would probably always voice the first line, but not always those after that (if might be a little odd having everything voiced except the BioWare NPCs talking in your mod content, for example). Link to comment
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