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Main Character Death in BG Series


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Posted

Hello,

 

I was just wondering if it would be possible to modify the game so that when the main character dies, that the game continues to go on. Since, in my opinion, the entire party should have to die instead of just that one character, for the game to say, "You have died!"

Anyways, are there any files that control this that would be able to be edited so that when the main character dies, the game does not end?

 

Thanks in advance to anyone that helps.

Posted

I think its hardcoded. However, if you could do it, what would you do once the battle was over? Continue without Charname? Would kind of ruin the plot...

Posted

I would just ressurect the character. I play BG2 IWD style, I create my entire party. So there is always a cleric around.

Posted

I actually agree with Guest...

 

I think every component (I also create my whole party when I play) should be incapacitated instead of just CHARNAME which is of course the Main Character but should have the possibility of being resurrected, just like all the others...

 

I'd be nice to check out if it is really hardcoded (although I believe it is)... :p

Posted

Errr... BG SPOILER!

 

 

 

 

 

 

 

 

Charname can't be resurrected as he's a Child of Bhaal. And don't mentioned Imoen, that was because they were dumb.

Posted

Well, I'd like to make it work so that he can be resurrected anyways. But oh well.

Posted

In one of the stripdown projects I'm pretty sure they managed to make it so the main character's death doesn't mean game over. I have no clue how this was done, but the people who worked on the Dragonlance TC may know something about it.

Posted

Even if it could be done, it is not a good idea because the BG series is from CHARNAME's point of view, where the game would end if CHARNAME dies. As Grim said, there are many areas in which the plot would be ruined if CHARNAME remains dead, and there is no guarantee that a player will resurrect the main character.

 

-Galactygon

Posted

On the other hand, it could be nice if there was mod which would make Imoen turn to dust after her death. Irenicus' dungeon might be a problem, but it could be easily solved, for example, by Imoen running away as soon as she opens PC's cage. Stress, fear, fear again...

Posted

When the PC dies, it's game over - hardcoded.

 

However... the PC doesn't always have to be in the party...

You can script the PC leaving, and being replaced with another creature, or you can use one of the opcodes (I forget which, maybe DestroySelf) to just eliminate the PC without the game noticing.

I've no idea how these affect tokens and so on, and yes, it does break the plot (and pretty much defeats char-gen, unless you modify that abit).

Posted
On the other hand, it could be nice if there was mod which would make Imoen turn to dust after her death. Irenicus' dungeon might be a problem, but it could be easily solved, for example, by Imoen running away as soon as she opens PC's cage. Stress, fear, fear again...

 

The Plots Thickens is planning this.

Posted
On the other hand, it could be nice if there was mod which would make Imoen turn to dust after her death. Irenicus' dungeon might be a problem, but it could be easily solved, for example, by Imoen running away as soon as she opens PC's cage. Stress, fear, fear again...

Actually, Imoen has a min1hp item in Irenicus' Dungeon and runs away when her hp get's too low anyway, so it wouldn't be a problem.

Posted
Actually, Imoen has a min1hp item in Irenicus' Dungeon and runs away when her hp get's too low anyway, so it wouldn't be a problem.

TPT removes the belt, as well, as it's equally sucky as Imoen not disintegrating.

Posted

Definitely something to keep an eye on, then. By the way, SConrad, the link in your signature is broken. Does this mean that the mod forum does not exist at all?

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