Guest Shard (Moongaze) Posted November 12, 2005 Share Posted November 12, 2005 Hey there. For my item pack, I'm planning to patch the items to .CRE and .STO files, which I assume would work. My question is, how is this done? Also, if I want to give an existing CRE a new helmet and have him/her *equip* it, how would that be done? More importantly, if the CRE already has a helmet, how to remove the old one, or doesn't that matter? Are there any main files I need to register the new items with? (such as pdialog.2da, kits.ids and things like that?) Link to comment
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